Teen Titans Legacy
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Teen Titans Legacy

A RPG (Role Playing Game) based shortly after the original Teen Titans TV series. Choose or create a character and get stuck in the action!
 
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 Jennifer Necowl (Rebooting/replacing 14)

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Energy
Ωmega-class Metahuman
Ωmega-class Metahuman
Energy


Posts : 5835
Join date : 2012-02-23
Age : 27
Location : My bedroom where I spend most my time cause I have no life XP

RPG character
Name: Milicondras Gen- *is shot and a new person walks in clearing his throat* Miley.....
Code Name: Fire Spitter (But that's only in other worlds.... for now 0 u 0)
Villain or good guy?: Good

Jennifer Necowl (Rebooting/replacing 14) Empty
PostSubject: Jennifer Necowl (Rebooting/replacing 14)   Jennifer Necowl (Rebooting/replacing 14) Icon_minitimeMon Aug 15, 2016 8:20 pm

"Well ain't this a dapper city."

Jennifer Nicole Necowl

Jennifer Necowl (Rebooting/replacing 14) Jjjj10

Other Concept Art:

«««IDENTITY»»»

Full Name: Jennifer Nicole Necowl
Nickname(s): Jenny, Jen
Codename: Energy Warrior
Age: 17
Race: Half Alien Half Human
Affiliation: Neutral Good

«««PHYSICAL DESCRIPTION»»»

Hair Color: Brown with Blue tips (She can will her hair to be black but it automatically turns black once she is out of energy. When she goes into her energy form it turns glowing light blue.)
Eye Color: Brown (Totally black in her energy form and glowing blue when using her powers or her emotions run high. If her emotions are at their peeks her irises turn blue while her whites turn black.)
Gender: Female
Height: 5’3”
Weight: 105 lbs
Other Traits:

  • She has 4 piercings on her ears, 1 at the tip, 1 at the base, and 2 in the center the second center one having a chain linking it and the base one.
  • She has a dual stud piercing on her left eyebrow.
  • She has a slashing scar on the left side of her face that goes from her chin to her eyebrow but doesn’t go over her eye.
  • She has long pointed ears.
  • Her canine teeth are super sharp and long.
  • She has a tattoo that covers most of her back, right arm, and part of her right hand and its middle finger.
  • She also has a tattoo on her left under forearm that reads “10/8/2014”
  • And finally she has a tattoo that stretches over her stomach.


Jenny's Tattoos:

«««SKILL SET»»»

Powers: Jenny has 2 forms, one of which can do all of her powers while the other can not do a certain set of powers.

Normal Form

In this form Jenny can do any of the following powers.

Healing: Jenny is able to use her powers to heal her own wounds and others wounds. With flesh wounds she can heal major wounds in 30 seconds, while minor ones take about 10-20 seconds based on how bad they are. Jenny can also heal/fix broken bones it takes though 10 - 15 mins based on how badly the bones are damaged. But with broken bones they must be aligned correctly first or else they will heal incorrectly.

Flight: Jenny is capable of flying up to an hour straight when just by herself, she also can fly up to 80 mph but it takes a minute before she can get up to this speed. Based on how much she is holding her length in which she can fly and how fast lowers though. If she is going down her speed can increase based on how much weight she is holding but technically this can just be called falling with a speed boost at this point. She can carry up to 200 pounds.

Full Energy Form

Reference Pic Of This Form:

In this form Jenny can do any of her powers she can do in human form and can do the following as well. Jenny turns into this form by focusing on the transformation while mid transformation. To transform it takes about 20 seconds. All of her basic clothes will seemingly disappear though they are still there and can still be damaged while in this form and can still add minor protection to her. This form will show cuts as black holes but will not show any other injury, this does not mean she does not take injuries in this form. Jenny still gets injured like normal it just doesn’t show until she comes out of this form and at that point any bleeding that would have been there and other battle damage will show like they would have if they were there the whole time. Coming out of this form happens rather quickly and automatically pulls her out if she runs out of energy. Going into this form does not take any energy from her.

Energy Projection: Jenny can focus her energy and make it into physical form. She can blast out energy bolts and charged beams from her hands, feet, and eyes. These blasts/beams travel at 75 mph, and hit as hard as a bullet could. She though can focus her energy to make it weaker so that it can not do lethal damage and just push back/blunt damage rather than piercing damage. The bolts are as big as her fists and feet. For her eyes the energy leaves from her in the form of beams and will constantly drain her energy for as long as she uses it. All of these moves take out energy from her and she can only shoot off about 60 total from any of her areas. For charged attacks/beams from her hands and eyes and feet they can fire off of for 45 seconds before being totally drained of energy.


  • Energy Constructs: Jenny can form solid energy constructs that can be as small as a fist to as big as a simple sports car. Her constructs can be as simple as a basic shape to as complex as a key. They can be reabsorbed after but if they shatter she will lose her energy from making them. Her constructs must always be touching her if they ever stop touching her they will shatter. She can make 30 small objects a total or 15 maxed out sized constructions. (The number alters with possible mixes of the sizes but the most he can ever make are 30 different ones.) The larger the construct the easier it is to shatter. At max size the constructs are a bit weaker than simple steel, while the smaller ones are a bit stronger than simple steel.

  • Energy Charge: Jenny can put her energy into electronics, other chargeable objects, and even other people if they allow her to channel her energy into them. With objects bigger than her she can not charge them fully with her whole load out. For example on how much she can charge them though would be, she can only charge an object twice her size half way due to being half its size. Based on the size of the object will base how much energy is taken from her when it is fully changed and how much she charges it with an entire load out. For objects smaller than her it takes out energy from her based on how much smaller it is than her. She can do this as long as she has energy and she does not need to charge things fully every time. The same thing happens with other people though they must be willing to accept the energy. This works just like a 5 hour energy drink would, coffee would, candy would, etc. but only there is no crash and work like their normal energy would. Small objects like a phone take 3-5 seconds while large objects around her size take about a minute and anything larger gets another added minute to its time based on how many times bigger it is to jenny.


Skills:

  • Professional Level Singing, Guitar, and Violin Skills
  • Professional Level Motorcycle Driving Skills
  • Professional Level Horse Riding Skills
  • Professional Level Dancing Skills (This covers most to all forms of dancing.)
  • Professional Level Skateboarding Skills
  • Near Mastered Balance Skills
  • Near Mastered Hacking, Programing, and Building/Crafting Skills
  • Advanced Sword, Staff, Scythe Fighting Skills
  • Advanced Level Pain Tolerance
  • Advanced Personal Fighting Style Skills (Her fighting style revolves around jumping off things and people, doing front and back flips, improvising weapons, looks much like dancing at times, and uses her legs a lot while using saving her arms for using her weapons.)


Physical Weaknesses:

Low Energy/Energy Based Attacks: Her powers can quickly drain her energy from her and rely on her having energy. This means if she is out of energy she is defenseless and if she uses her energy attacks too much in battle she will be out of the fight and defenseless due to lack of energy.

Overuse: If she over use her powers and tries to force herself to use her powers any more than they should be pushed to she will have multiple negative reactions. These include her passing out for at least 3 minutes or more. This number increases based on how much she over used her powers. And also includes her bleeding from her nose, then mouth, then ears, than eyes.

The amount places she bleeds from increases with how far she pushes and over uses her powers. This also is a good tell sign of how long she will be passed out for. With each new location 3 minutes is added on. (Nose: 3 mins, Nose, and Mouth: 6 mins Nose, Mouth, and Ears: 9 minutes Nose, Mouth, Ears, and Eyes: 12 minutes) though the total time can always be longer than the max stated pass out time but that isn't a common thing to happen.

Human: Due to what her powers can cost her she tends to have to fight without them or limit how much she uses to the point of being a human with little to no powers. This means that she will be forced to fight like any other human would and could be hurt like any other human could be.

Mental Weaknesses:

Bugs: Jenny has a major fear of bugs, this fear causes her to focus most to all her attention on them. She will either attack them to try and get them away from them. Run away from them, freeze up, and even go into the fetal position if there are enough of them. This can leave her pen for attacks and put her in great danger.

Stubborn: Jenny can be very stubborn to the point of continuing to try to fight even when she knows she will lose. This could cause her to get further injured and possibly even killed if the situation is right.

Equipment:


  • An enhanced laptop with built in wifi. This laptop has been coded to be untraceable and to have some intense fire walls.
    Spoiler:
  • A simple steel bow staff that is 7’3” and can break into 2 separate staffs that are about 3’7” long each.
  • A normal flip lighter
    Spoiler:
  • Black and Blue Ninja Motorcycle: This fine machine was built to withstand 5 tons of weight, major explosives, the extreme heat that go up to the hottest fires, be less likely to rust, carry 2 passengers with ease, and have many hidden compartments for gear, snacks, etc. All of this with the top speed of 250 mph that it can reach faster than most motorcycles making this a great pick for someone with training on motorcycles but dangerous to those who do not know how to properly ride motorcycles.

    This motorcycle thugh has a secondary function to enable it to shift into a mechanical horse that can run up to 150 mph and go over rough terrains and leap as far as 10 ft in distance and 3 ft in height. Both its hoofs and the motorcycles wheels are equipped with rubber that can not be popped due to being just thick rubber and has high traction to help it grip on ice. The motorcycle takes 5 seconds to change forms and it takes a combo of hitting the clutch, gas, and breaks at the same time to activate the transformation. When in the horse form the motorcycle will make horse like sounds that sound very robotic.
    Spoiler:
  • Basic goggles
    Spoiler:


«««CEREBRAL PROFILE»»»

Personality: Jenny tends to go back and forth between  acting serious and goofing off though she always does her best to pick which one to be for the given situation. Jenny tends to try to be laid back most of the time though and tends to crack jokes that sometimes are even inside jokes that only she’d pick up on.

Strengths: See Skills

Interests/Habits: She loves mid evil things, video games, music, and comics. She tends to speak in a slight southern accent when she  speaks.

«««PERSONAL BACKGROUND»»»

Family Members: N/A
Place of Origin: A small town in Mississippi in another universe
History: Jenny was born and raised in a small town in Mississippi though at age 14 she ran away and joined a theiving group in a neighboring city. This group became family to her and she found herself dating one of the members. One day though she was forced to fight them and was tricked into killing all but two members. One being her girl friend who was being controlled by the other who she managed to fight off.

After all this Jenny became rather depressed though her girlfriend managed to keep her sane and the two started a bad that quickly was growing more and more popular. After a year though of the two touring the other surviving member hunted them down and forced the two to fight. When it came down to either it being Jenny or her girlfriend’s life Jenny stopped fighting and offered herself to be taken instead.

Though Her girlfriend then took her own life so that Jenny could live. Grief ridden struck Jenny unlocked a new power she had not have managed to use before and unlocked her energy form. She then used her powers to kill off the other member. Her other band mates after finding her crying over her girlfriend's body helped bury her and hide the fact that Jenny had killed somebody. The band too a few month break before continuing their touring.

Jenny had though after this started to fight petty crime in each city she came to to help out the local heroes of each city while they handled bigger crimes.After the next 2 years Jenny and her band became one of the most popular bands in the usa. Though after they returned from their latest world tour they decided to go to a dance club to party where Jenny disappeared to an unknown location to her fellow band members, but to another location in the city they were visiting.


Last edited by Energy on Fri Aug 19, 2016 3:14 am; edited 3 times in total
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Moon
Procrastination Queen
Moon


Posts : 4911
Join date : 2012-01-22
Age : 72

RPG character
Name:
Code Name:
Villain or good guy?: Good

Jennifer Necowl (Rebooting/replacing 14) Empty
PostSubject: Re: Jennifer Necowl (Rebooting/replacing 14)   Jennifer Necowl (Rebooting/replacing 14) Icon_minitimeTue Aug 16, 2016 12:20 pm

Claimed, expect a reply soon.
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Moon
Procrastination Queen
Moon


Posts : 4911
Join date : 2012-01-22
Age : 72

RPG character
Name:
Code Name:
Villain or good guy?: Good

Jennifer Necowl (Rebooting/replacing 14) Empty
PostSubject: Re: Jennifer Necowl (Rebooting/replacing 14)   Jennifer Necowl (Rebooting/replacing 14) Icon_minitimeTue Aug 16, 2016 12:38 pm

Flight
-How long can she fly for?

Energy Projection
-Can she only use her energy attacks in her Full Energy Form?

Energy Constructs
-How much weight does it take to break these constructs? I need an actual number please.

Energy Charge
-How long do these charges last?

Mental Weaknesses
You have a solid set of powers, you need to add another mental weakness that builds onto her character. Not another fear, but something along the lines of her stubbornness.

Physical Weaknesses
Could you add a weakness that someone else could control. Like Demon characters can't be near holy items, fire characters can't be near water, Super Man can't be near kryptonite, Something like that. Right now all of your weaknesses are something that she can basically control.

Personality
Can you add more to that section? You've had Jenny forever! I'm sure you can think of something :DD

Edit these things and I'll take another look.
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Energy
Ωmega-class Metahuman
Ωmega-class Metahuman
Energy


Posts : 5835
Join date : 2012-02-23
Age : 27
Location : My bedroom where I spend most my time cause I have no life XP

RPG character
Name: Milicondras Gen- *is shot and a new person walks in clearing his throat* Miley.....
Code Name: Fire Spitter (But that's only in other worlds.... for now 0 u 0)
Villain or good guy?: Good

Jennifer Necowl (Rebooting/replacing 14) Empty
PostSubject: Re: Jennifer Necowl (Rebooting/replacing 14)   Jennifer Necowl (Rebooting/replacing 14) Icon_minitimeTue Aug 16, 2016 5:15 pm

Flight
-How long can she fly for?
"Jenny is capable of flying up to an hour straight when just by herself," -See First Line

Energy Projection
-Can she only use her energy attacks in her Full Energy Form?
"In this form Jenny can do any of her powers she can do in human form and can do the following as well." - See First Line

Energy Constructs
-How much weight does it take to break these constructs? I need an actual number please.

After looking this up steel at max can handle 100 tons before breaking though this is the strongest steel can get when its super thick metal and this number varies based on size and thickness of the metal. Though this is when you just use weight. I don't think that weight is a very good way to measure how strong these constructs are since it varies so much and explaining it just in terms of how strong they are by saying steal is much easier since its much like saying a weapon or a car or an object is as strong as steel like many others put.

Some even putting stronger than steel. I see it as easier to understand when you say its as strong as steal then just giving out a long explanation as to how much weight it takes to break it when not everything that these things will be encountering is weight based. I will till add in this info i have looked up and go into a large description of how her various sizes would work if you want me to though.

I jut wanted to inform you that with this particular thing that I don't think weight is the best way to measure how strong these things are since breaking things like metal and damaging them are more complex then just using weight, which they all depend on the weapon, or the heat, or the cold, or sharpness if you are using force or if you are using weight alone, etc.

Which again is why i just put the description of steel since it simplifies everything down to, if you think/know your move would take down steel that would be in this shape go ahead and take this down. After checking with tib he too believes that weight has nothing to do with this, "Weight has nothing to do with this, it's force which is better described by stress. Stress = force/area. Suggestion 60 kN force and 120 kN, because steel has a stress of 60 kN cm²" - Tib

Energy Charge
-How long do these charges last?
" For charged attacks/beams from her hands and eyes and feet they can fire off of for 45 seconds before being totally drained of energy. " - See Last Line ((this is added after the fact i ow ee what you were pointing out, i just now added this in to the ending of this ability.))

Mental Weaknesses Physical Weaknesses
There are far more people who have way stronger characters power wise that have less weaknesses, less useful ones, and or the said amount of weaknesses. Jenny's powers are just a simple heal that takes time, basic flight that takes a full minute just to reach max speed, and her energy that she always has that she can only do if she is in a certain form that takes time to get into. I honestly don't see why her powers makes her need more weaknesses that so many others do not need when they have the same, if not less weaknesses while at her level and above. After checking SN agrees with me on this and along with Tib who believes I should not have to add more.

Personality
Do you really think I need more? I checked many other apps that you have done and there are many who did slightly more than me if not less that you have approved. Just because I had her for a long time doesn't mean i should have to go in depth about her or handle her any differently app wise than any other character app since she in the end is still a normal character.

The stated other apps (I didn't go through all the apps just a handful she there will probably be more.):
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Bloo
The Overlord of Adorableness
Bloo


Posts : 1982
Join date : 2013-05-29
Age : 29

RPG character
Name: Emolga
Code Name: Lightning Squirrel
Villain or good guy?: Good

Jennifer Necowl (Rebooting/replacing 14) Empty
PostSubject: Re: Jennifer Necowl (Rebooting/replacing 14)   Jennifer Necowl (Rebooting/replacing 14) Icon_minitimeWed Aug 17, 2016 11:56 am

Looks good to me. Soon as you get your second stamp you should be set.

Jennifer Necowl (Rebooting/replacing 14) D32aa6fb-4405-452a-9bed-b3d74b4da0ab_zps0gnke0kc
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Silent Night
Silent Legionnaire
Silent Legionnaire
Silent Night


Posts : 1163
Join date : 2010-04-18
Age : 31

RPG character
Name: Zack Wylder
Code Name: Silent Night
Villain or good guy?: Neutral

Jennifer Necowl (Rebooting/replacing 14) Empty
PostSubject: Re: Jennifer Necowl (Rebooting/replacing 14)   Jennifer Necowl (Rebooting/replacing 14) Icon_minitimeThu Aug 18, 2016 6:36 pm

Jennifer Necowl (Rebooting/replacing 14) 3EAKxi1s8ZhG39vaHS
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PostSubject: Re: Jennifer Necowl (Rebooting/replacing 14)   Jennifer Necowl (Rebooting/replacing 14) Icon_minitime

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