Bio: The Spider-Society is a group following of Spider-Girl supporters that started with a mysterious woman codenamed; The Widow. She began recruiting a small league of people who wanted to aid Spider-Girl in her on going fight against corruption and wickedness throughout Steel City. Since then the SPider-Society has been recruting new members, as well as picking up more and more street pretenders who also go out and try dispense justice in their neighborhoods. The Spider-Society has already been credited to running sting operations on the Newgate family, as well as pestering the East Side Gunz, and having multiple turf wars with the Skull Saders.
Affiliation: Spider-Girl's cult but anyone who wants to have some aid from a hero aiding terrorist group in Steel City. Or Villains who want to beat up some random heroes since the cops are corrupt already is welcome to them, but know The Widow is soley under my control.
Full Name: ???
Codename: The Widow
Alias(es): "Silk-Spinstress"
Age: Approx. 18-25
Hair Color: Red
Eye Color: ???
Height: 5'7
Powers:
Unknown - It isn't certain if this mysterious woman has any kind of actual powers, but The Widow has shown to be a master of stealth tactics, trained in hand to hand combat and evasion, has been able to replicate most of Spider-Girl's technology, as well as surpass it, and any of the rival Steel City underground families. Her signature weapons are paralysis inducing poison dart shooters.
Weaknesses: So far is assumed to be human; therefore all normal tactics of disposing of someone would possibly work on the mysterious Spider-woman. Very strict no kill policy.
Skills/Strengths: Works in units, strategist, seems to be skilled in assassin tactics, steals from gangs and gives back to society
Likes: Spider-Girl, stopping crime, causing Powers trouble, thwarting underground operations, stealing from crime families, stirring up trouble, taking down corrupt cops, inducing public awareness.
Dislikes: Crime families, murderers, arsonists, rapist, greed, corruption, Powertech, slandering Spider-girl, drugs, death, killing.
Equipment: Light weight kevlar armor, poison dart shooters, high-tech lenses, wrist line-gun, multiple other gadgets. Soles of gloves and shoes have high-tech suction device that allows wall-crawling.
Habits/Quirks: Tends to crack a joke or two, but is mostly silent. Tries to embarrass enemies as much as possible in humiliating ways.
Operates In: Steel City
Members: Codename: Lurkers
Abilities: Wall-crawling via adhesives built into gloves and shoes, bullet proof vests, trained fighters, but nothing too special. Experts in stealth tactics, very limber, line guns built into wrists and web-ball shooters.
Weaknesses: Human; can be normally harmed and injured.
Info: The Widow's righthand men, they work in units with her in sting opertions on Steel City's gang population.
Codename: Weavers
Abilities: Somewhat acrobatic, carry actual suction cups that allow them minimal wall crawling, gooey web like substance that ensnares target, but isn't sticky enough to constrict movement.
Weaknesses: Average Joe-schmo who got fed up with how things were going in Steel City and decided to take action.
Info: Cult like followers of the Spider-Society and Spider-Girl, recruited by The Widow and Lurkers to dispense street justice.
Codename: Larva
Abilies: None; your average teenager who snuck out of his room to play hero for the night. Usually will carry a silly string can, spit wads, and spray painted hockey gear for armor. Can also be seen wielding, pipes, hockey sticks, bats, brass knuckles, and other blunt force objects.
Weaknesses: Unskilled and untrained teenage boys and girls.
Info: Can usually be found being arrested by the cops for spraypainting Spider-Girl logo on gang turf and starting feuds with Skull Saders, which can often get serious and sometimes deadly.