Teen Titans Legacy
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Teen Titans Legacy

A RPG (Role Playing Game) based shortly after the original Teen Titans TV series. Choose or create a character and get stuck in the action!
 
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 Durin Boromir (ready for first look over)

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Durin
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PostSubject: Durin Boromir (ready for first look over)   Durin Boromir (ready for first look over) Icon_minitimeThu Oct 01, 2020 11:47 pm

"when the hammer pounds like the thunder underground"

Durin:

Durin in armor minus the sword add hammer:
]

«««IDENTITY»»»
Codename: n/a
Nickname(s): Boromir the tall, the cavern king, Boromir the fair, Durin the bold, the dragonborn, the high king
Age: 10,000 appears 28
Race: elf/dragon/drawf hybrid
Alignment: neutral
Is this a canon?: no


«««PHYSICAL DESCRIPTION»»»

Hair Color:blond
Eye Color:one eye emerald green the other sapphire  blue
Gender:male
Height:5ft 3in
Weight:120lb in armor 200lb
Other Traits: when not wearing his helmet or forging he wears a crown with seven rubies that shine like stars on a sliver band.

When forging or being casual he wears a simple shirt, leather, vest trousers and brown round toed boots.



«««SKILL SET»»»

Main Power Origins: supernatural

Powers
Main power: Durin's power comes from the mixing of the three great races they have granted him a mix of abilities from all three races as well as giving him some unique abilities and made him a powerful warroir.

1st use: Durin is part dragon and dwarf this has given him durability that is hard to match. Durin can withstand up to 14 tons of force naturally in extreme situations when something might kill him his durability is boosted to 20 tons by his element x.

2nd use:dwarf and elves can hear the songs of life that all objects living or non sing in their own ways this gives him the ability to understand how to use any weapon or item to a degree provided the object is willing to be accommodating.  The more hand crafted by the owner of the item or weapon the less accommodating the weapon or item.

3rd dragon flight: With the help of his element x Durin can use the power of his dragon blood to take flight despite the lack of wings his top speed is about one hundred mph.


4th element resistance: due to the dragon blood in durin's creation he is physically resistant against the destructive part of the natural elements and the pain that comes with them however he is not immune to its voice with the exception of water. The effect is as follows 1st degree level burns would not effect him. 2nd degree level fire would be like a hard punch to the skull makes you dizzy and possibly of knockout. 3rd degree level complete knockout. With Electricity he is effected normally by it, but the damage is never perment. While not immune to ice and snow he is however unable to get frostbite due to the dragon blood that courses through him. He however can still freeze or be frozen in solid ice though he hates it as he suffers the feeling of acid as the ice melts.

5th A strange forum of immortality: Durin can be killed but does not mean he stays dead his spirit is sent to the Center of his world  dimison while his physical body slowly heals this can take anywhere from a day to a melinaum depending on how he died as his body reforms Durin does not know why this happens besides the guess that he is some how connected to the realm itself.

Skills
Exceptional blacksmith: Like all dwarfs Durin can create almost anything from a forge.

Rune carving: Part of becoming a master smith is to be able to carve runes of power on the things he makes in drawf culture. These runes make the weapons ever sharp enough to cut through heavy steel. Able to withstand incredible force or elemental attacks that they would not normally would withstand.

Exceptional miner:All drawf must know how to mine from a early age.

Weapon sharpening: If your going to make a blade you better know how to make it sharp. As a drawf he can make a weapon sharp enough to cut through steel.

Exceptional hammer/axe thrower: If it can be thrown ad a weapon Durin an throw it with olympic level accuracy.

Exceptional wisdom: Due to his age and his stents in the sixith dimison durin holds much wisdom than his youthful appearance shows.
Exceptional craftsman: Durin can pick up most crafts he sets out to learn with relative ease.

Abilities
Acrobatic: Thanks to his elven blood Durin is able be acrobatic enough to land on his feet if he were to be thrown by someone.

Sturdy disposition: due to the mixing of the blood of the races Durin can go a week without sleep three months without water and 5 months without food.

Rune carving: Part of becoming a master smith is to be able to carve runes of power on the things he makes in drawf culture. These runes make the weapons ever sharp enough to cut through heavy steel. Able to withstand incredible force or elemental attacks that they would not normally would withstand.

(Note:The following abilities are things Durin gains from element x and can only be used for story points to explain a action he takes a example would be why he is showing up at a location he can not use these abilities in battle nor can he see how a battle will go. He can however see how choosing to ally himself with someone will play out.)

Clairvoyance: Users of the Tenth Metal or element x often receive visions of various occurrences throughout space and time, as well as all across the Multiverse.

Precognition: The Metal can reveal to it's handlers visions of the future based upon what their hearts truly desire. Showcasing a preview of whats to come in the near future.

Cosmic Awareness: Through the connection to his Element X Durin has a deeper connection to his universe and beyond. Reality itself speaks to him and provides greater understanding of the Multiverse in order to act as its penultimate guardian against the Dark.


Physical Weaknesses
Water: Drawf's detest the sea for good reason the are creatures imbued with blessings of stone as that was the base of his creation he is extremely weak to water magic or water controlled by meta humans the water acts like fire or acid to durin.

Slow when attacking: Durin is extremely powerful with his strikes and high durability but this comes at a extreme cost of speed compared to most. While his elf and dragon heritage allow him to be far more acrobatic than a normal drawf he is still hindered by it.

Can be killed by weapons: despite having a high durability his flesh can be periced by every day weapons.



Mental Weaknesses
Gold lust: A dragon loves gold so does a drawf they have been known to go war with each other over a single coin misplaced in the others company he has the instincts of both. How greedy do you think he would be when the lust for gold comes on him?

Easily enraged: Mix the rage of a dragon, the grudge holding tendices of a drawf and the natural pride of a elf shake well, and what do you have a time bomb with a second hair fuse named Durin that will often react violently and without thought at even the hint of looking at him in a bad mood let alone talking to him. This causes him to be kind of easy to provoke in battle. Beware though this is a very sharp two edged sword.


Equipment
Armor: Durin armor that he can summon for battle at anytime thanks to the runes carved on the inside.

Element x: Durin has access to the sixth dimison and was able to get element x and bring it with him when he awoke on world DB 1. This metal can take the shape of any weapon Durin wishes most of the time it takes the shape of two hammers or axes, two shields with a razor sharp edge that go up his entire arm instead of hanging on his wrist or two swords that have a length of 31 inches. All have runes decorating them.

Seven hammers/axes on a belt: Despite having the element x Durin carries seven hammers or axes on his belt as back ups.

Sharpening equipment: Durin likes to keep his weapons sharp so he carries the tools to do so.

«««CEREBRAL PROFILE»»»


Personality
Durin is secretive by nature like most of his kind. He is quick to anger when he feels insulted and on several occasions resulted to physical fights over very little things most would consider petty. This however stems more from the dwarf culture than from actual malice to others.  Durin is happiest while working a forging or mining.

Durin dislikes those that rely heavily on magic as he sees it as being lazy but will at the same time give them respect if the prove to show dedication in their study of magic and bravery on the battlefield. Durin loathes anyone that will not work hard or bemoans their lack of skill in something. He will be unforgiving with these people.

Durin is loyal to those that help him or those he calls friend. Often willing to go far above what they ask even if it means a loss for himself.

But on the opposite side to this loyality is the tendency to hold grudges till the line of those that truly anger him have passed the quickest way to find this out is to not keep your word to him about paying him or putting him in ice.

«««PERSONAL BACKGROUND»»»

Family Members:Melkro(Creator/dead), Eru(creator)
Place of Origin:Hammerdeep

History
Melkro was the mightiest of the Valar but strayed from his intended purpose and sought to upend all that his creator Eru and the other Valar designed. From his misguided desire to possess the eternal flame and be equal to Eru. Eons passed as he tried and failed to capture or control the fabric of reality. Till one day he created a plan to try and take the flame that would almost destroy the realm. He took the blood of the dwarfs, elves and dragons and the stolen power of the other valars to increase his own power. His plan succeed but proved to be uncontrollable for Melkro and it was only by the action of Eru that the world was saved he formed a large Fireruby and stored the the power and flame and cast it outside the timeless halls into the multiverse where it was used by Alpheus to try and create a new world. There however was something strange that happened when he did it would not be molded to his whims. It fought and warred against the forger's commands frustrated he reach out to the gem and found it housed life itself a being made of Dragon, Elf and Drwarf and flame, Durin. He also found the the consciousness  of Eru the eternal flame. Connecting with Eru's mind he found that Durin was the last creation of Eru and that the gem would form eru's world anew by how it was created. They struck a deal with eachother so that it was made with song and mighty hands.

From this gem Durin watched his world be made. He walked the world alone for many a years till he found the well of Eru and drank from the well. Becoming for a time the vessel of Eru but was forever cursed and hated by water for Eru no longer dwelled within it. Durin learned that he could create with songs, elements, and his blood great beings from stone created he dwarfs who he felt kinship with. From fire ice wind lightning came dragons. From the many trees came the elves, in a attempt to appease water Durin gave his life to water in return for help in creating man. Durin held his word and Eru returned to dwell in the well of Eru which the dwarves called Mirrormir.

Eru however blessed Durin with the gift of eternal rebirth and made water lessen its curse on Durin to only be harmful to him in battle.Durin would become know as the high king and voice of Eru netural to all races but would dwell with the dwarfs the most often and born always of a mix of the three great races combining or reforming from the Fire ruby at the center of his world in times of great need if he was not reborn and the world would be destroyed if he did not step in.

This proved to happen unfortunately as Melkro's darkness still effected the new world though in a bit of a different way thanks to the effect of Alpheus. The first to be affected were the dwarfs form tar pools near their lands came the orcs twisted mirror world versions of the elves. For two years Durin and the dwarves warred with these creatures before they were defeated with the help of the dragons and elves destroying the orcs physical forums and trapping their souls in to a sea of onix were the dwarves could use their song magic to cleanse and quell the hatred of the orcs.

The next to be effected were the elves the younger brother of the ruling Prince created twenty rings that gave the 19 lords of the elves great power but had made a secret ring to control them and their fefts to create a rebellion against his brother many lost their lives in the following civil war that followed with nine rings being lost to man and the armies of elves fading to wraiths forever in grief over the horrors they had done. Durin created then two great crystals to heal the lands and keeping the elves race from extinction the dark and light crystals.

The race of man was effected by the nine lost rings driving whoever found them insane and turned them into the dark riders monsterous beings that sought to rule the land it was only by Durin using his connection to Eru to  find and destroying the younger  brothers master ring that the nine men were freed from their curse. Two of the rings were also destroyed but seven greedy dragons attacked and conquered Hammerdeep and stole the seven remaining  rings. They also drove out the dwarves for seven hundred years from their home after killing Durin. It was then that Durin was born yet again as the Prince Durin the X of Hammerdeep that they were able to take back their home in the battle of seven days as it became know where 12 dwarves drove the seven dragons to the sea. However the dwarves would not let them escape so easily and sailed after them with Durin leading the expedition. They arrived on the shores of hidden realms a island that housed gateways to other worlds and dimisions. Durin and his warriors were able to defeat the dragons however one of the rings was sent to jump city by a dragon flinging it into a portal.

Alpheus sensing this pulled Durin to the world forge and explained that he would be sent to jump city to reclaim the ring before it caused too much destruction. But before he sent him on his way he payed Durin with a small amount of Element X saying it was for services rendered.


«««Sample RP»»»
Durin watched as he lead his first creation dwarves Eru called them to their home the halls of Hammerdeep it was but a small place really more of a cave Durin couldn't help but muse, it would still suite them perfectly as they had proven quite resourceful in the past months that he had taught them crafting many tools that helped them in their journeys. Seeing that night would soon be on them Durin order a halt for the night. The dwarves were quick to make camp and soon many families gathered around their fires making meals and being jolly as Durin walked through camp he saw a group of children telling stories on how they thought things came to be and couldn't help but laugh out loud at some of the things they came up with and said,"Would you young ones like to know how everything truly began?"

He laughed again as he seemed to have caught them off guard making many jump before they smiled or waved and then cheered excitledly when he offered his tale to them. Many rushed off and returned moments later with their parents. Once he was sure everyone was settled or returned Durin began his tale, "The world was made by mighty hands and song my friends I was there as the great gods Eru and Alpheus came together to create our world Eru was the master of song and creator of the times past, while Alpheus was the shaper of our world. Eru took on the former of the fireruby that is the planet's core to house and protect me when one of his mighty guardians of the world's past sought to oppose him..."

The fires had long gone out and many now lay sleeping, Durin was one of the few besides the night watch still awake he rested against a mighty elm sharping a double headed axe as he spoke with the great Gods Eru, "After we get the races put in place my lord will I be able to dwell among them?" ,Durin was quite as he waited for the answer of Eru he still remembered well the day he had stumbled upon Mirrormir during his travels. He had found himself housing one of creator's of his world it was quite humbling and strange in his opinion. Durin's thoughts were broken and his face deepened into a frown as Eru spoke telling him that to do so he would first need to satisfy waters rage. He did not see how water's hate of him would stop him but knew that it would none the less if he did not heed Eru. Sighing Durin left Eru in peace and finishing his task so that he may to lay down to rest cyclops bom


Last edited by Durin on Mon Jan 04, 2021 4:17 pm; edited 4 times in total
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Durin
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Kyte
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Kyte


Posts : 4697
Join date : 2011-02-26
Age : 30
Location : The hollowed end...

RPG character
Name: Kyte
Code Name: Akunin
Villain or good guy?: Evil

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