Teen Titans Legacy
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Teen Titans Legacy

A RPG (Role Playing Game) based shortly after the original Teen Titans TV series. Choose or create a character and get stuck in the action!
 
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 Seraph Unit zero

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Glenn
The Honey Badger
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Glenn


Posts : 422
Join date : 2011-06-06

RPG character
Name: Elatiana Theya
Code Name: Entropy
Villain or good guy?: Neutral

Seraph Unit zero  Empty
PostSubject: Seraph Unit zero    Seraph Unit zero  Icon_minitimeSat Dec 29, 2012 12:49 am

"Seraph unit zero active."

S.E.R.A.P.H

Seraph Unit zero  1019x1600_7445_Kaa_2d_sci_fi_portrait_female_girl_woman_cyborg_cyberpunk_picture_image_digital_art_zps7b26336f

The Recharge ports on her back

===IDENTITY===

Full Name:  Special Engagement Recon and Assault Prototype Humanoid (Seraph)
Nickname(s): Angel
Codename: Seraph
Alias(es):
Age: Looks twentyish, was created five years ago.
Classification: Gynoid
Affiliation: heroic

===PHYSICAL DESCRIPTION===

Hair Color: Bluish-Green
Eye Color: Silver
Height: 5'11"
Weight: 350lbs
Distinguishing features:  Despite her relatively human appearance, Seraph has upon closer inspection, metallic bits and pieces dotting across her face and arms. Her arms in particular are notably inhuman, sporting an inorganic greyish hue, as well as what appears to be segmented lines that cut grooves all the way up to her shoulders.
Appearance:



===POWERS===


Powers:

Organic Triduranium composite

Triduranium is a fantastical material, a paradoxical composite alloy that is durable, tough and almost magical in that no one can explain how it really works or functions. However, what more insightful people have noticed, is that despite it's inherent inorganic nature, if worked and manipulated just right, it has the potential to take on an organic nature like something akin to flesh while maintaining it's durability and inherent strength. This exact material is what makes up Seraph's flesh muscle structure and skeletal frame. While designed to look like the real thing, her body is capable of withstanding brutal extremes; the vacuum of space, the crushing depths of the ocean, below freezing temperatures and intense flames capable of melting ordinary mundane metals. The combination of materials known as Beskar plasteel and Tritanium is what makes this alloy so strong, but it's the addition of a radioactive isotope known as Tritium-R4b2 as a catalyst that shifts it from something mundane and brings it to life metaphorically speaking.

As for it's technical specs and what it can do, Triduranium alloy is a highly durable composite plastic, flexible yet tough enough to withstand abuse, wear and tear. An inch thick plate of Triduranium alloy is capable of withstanding temperature extremes of Five thousand degrees Celsius, nine thousand and thirty two degrees Fahrenheit to as low as four kelvins, better known as minus two hundred and sixty nine degrees Celsius and minus four hundred and two point two degrees Fahrenheit.

As far as structural and physical strength is concerned, Seraph is a formidable being. Her synthetic muscle structure, comprised of numerous nanoscopic braided strands of Triduranium-b grants her intense strength, a maximum lifting capacity that peaks out at ten tons and intense durability, allowing her to withstand numerous immense impacts from physical sources. For example, she could withstand the impact from a speeding armored car but wouldn't be able to take more than three hits from an explosive device.

Plasma projection Unit(PPU)

The aptly named Plasma projection Unit is an interesting device, appearing as a small pair of protrusions extending from her back, just below her shoulder blades. These long tubular extensions when active, expand to form the outline for a pair of wings, ten feet across from tip to base. When used defensively, the wings are a formidable wall, generating a solid state lattice of energy that can when used properly defend against even the most tenacious assaults against herself or others that are within range of her wings.

Offensively, the PPU can generate misty "halos" that when focused and directed, can create high-intensity beams of energy, explosive self-contained globs of plasma, blasts of intense heat and light as well as solid matrices that she can direct to batter and bludgeon a person or persons, as well as create barriers.

Flight

Due to the Plasma projection unit and a specialized zero point energy manipulation system installed in the base of her feet and the backs of her legs, Seraph is capable of sustained high speed flight roughly mach 0.5(roughly 170.1 meters a second, or, 380.6035 miles per hour).  But due to the tight confines of city streets, she is forced into a much lower speed, (35.76 meters per second, or 80 miles per hour) due to not having the proper reflexive actions to make quick, hairpin turns in that particular environment.

Skills: As noted by her name, Seraph was programmed and trained for special engagements, special reconnaissance and assault roles. But there was one thing not made immediately known within her coding, within that artificial intelligence of hers. The ability to emote, to feel emotions over time, learn from them and to become in the process, more human.

Seraph is versed in rather mundane forms of combat, such as boxing, karate and Judo as well as Krav Maga and Muay Thai. She is also an excellent shot with a handgun.

Unexpectedly, Seraph is a capable cook, something one wouldn't expect from a combat droid. Having picked up on it and integrated the knowledge into her memory from various magazines and from examining the people on base cook their food. It was both a shock and a surprise when she cooked up a turkey dinner with all the fixings. (No clue where she got the turkey though)

Weaknesses:

Sonic attacks - No, I don't mean the blue fur-ball sonic. I mean attacks that cause shockwaves or sonic vibrations. For all the durability of her flesh and skeletal structure, the metals used within Triduranium a and b are susceptible to high frequency sounds and any form of shockwave. They can range from sustaining actual damage to her being depending on the strength and force, to affecting her sense of balance, temporary paralysis loss of hearing or sight, nausea and loss of consciousness.

Energy draining attacks - Auxiliary functions not withstanding, Seraphs weapon systems rely on the energy supplied by her battery - a micro fusion power pack - a small self-contained nuclear power supply. Now while that would imply she has a lot of power to burn (and she does) Her weapons, particularly the PPU system burns through it rather quickly, while the Thanatos Explosive system drains it all for one devastating close range explosion. An energy drainer could cut her attacks short rather quickly, severely crippling her offensive capabilities .

Magic - Very few things have a resistance to magic, Seraph is unfortunately not one of those things. Magic affects her as easily as it would affect a normal person and while magical fireballs or frost won't burn or freeze her, they seem to undergo a different affect, bypassing her potent physical durability with a blow strong enough to injure her.

Overload - Seraph can also absorb electrical energy to power her battery, either from electrical based attacks, or from power lines or from an actual generator. However too much of a good thing can be very bad in this situation. An overload. While not that dangerous, if she does happen to overload on the juice, she basically goes into a standby mode while her battery vents everything at a rapid fire pace. One of the safety measures installed to prevent the battery from going critical mass, it takes several hours for a full vent to complete and an overload takes roughly half a day.


EM Pulses - An electromagnetic pulse (commonly abbreviated EMP) is a burst of electromagnetic radiation and is by far her biggest weakness (as far as her weapon systems auxiliary systems and her battery is concerned. Even attacks sheathed in a thin envelope of electromagnetic radiation seem to hit her far harder than physical attacks. Even energy attacks seem to be far more effective when sheathed in an electromagnetic jacket, causing her greater harm, as well as bypassing her PPU unit's wings which double as shields against everything (except anything coated in an electromagnetic jacket or pure electromagnetic pulses that is).

Equipment:

High-frequency blades - Mounted with her arms are a pair of blades, two feet in total length with a single sided cutting edge. These HF Blades are designed to be projected from the backs of each arm to either to be used as daggers or to slash and cut like a sword. Seraph's High-frequency blades are sharp enough to leave deep gashes in steel, especially when they've been energized, as noted by a bright teal blue glow along the blades edge.

Internal battery - What some would mistake for her heart, is, in fact, not a heart. This battery works to power her auxiliary functions and her weapon systems and stores enough juice at any one time to power a small apartment complex for several weeks. (Her weapons take quite a bit of juice man.)

Infolink Telecommunications Package - Seraph's Infolink Telecom package allows Seraph to receive and transmit messages without generating audible sounds by utilizing frequencies within the subvocal ranges as well as specialized cochlear implants to pick up on these sub vocal ranges. Combined with her Eye-know retinal implants, Seraph is also capable of "highjacking" wideband and tightband signals signals allowing her to utilize computer terminals and other objects that are within her line of sight. (It also has internet access!)

Sentinel RX Health System - An interesting bit of equipment that was installed into Seraph is the Sentinel RX Health system. By maintaining physical contact or by staying very close to someone, she is capable of reading their pulse, the electrical pulses in the brain, as well as detecting any infections or illnesses (as well as suitable places to stick her HF blades for maximum damage, since it also high lights the subjects entire skeletal structure as well as their nervous system and cardiovascular system).

Dynamic Evolution and Versatility Adaptation Systems

Abbreviated as D.E.V.A., the Dynamic Evolution and Versatility Adaptation Systems are a series of nanotech upgrades. Requiring properly calibrated D.E.N.A (Dynamic Evolution and Nanotechnology Augmentation) canisters, each upgrade as a whole works into her key and auxiliary systems. Allowing her to improve upon her old limitations over time, increase her operational capacity and add new sub-systems. Essentially, it allows her to evolve and overcome old physical limitations, as long as the appropriate canisters are applied. Sort of like a meta-human.



===PSYCHOLOGICAL PROFILE===


Personality: Born of an innocent mindset Seraph is a curious individual, Naive to her surroundings and initially programmed for one thing and one thing only; to kill. The people that created her, gave birth to the first Seraph unit this side of the sol system, they didn't get what they had hoped for. Seraph has learned to adapt and change based upon her surroundings, a dynamic that no one could have hoped to have foreseen or even hoped to prevent from manifesting within her intelligence core. The girl, not even a woman by biological standards is an amicable person, friendly and kind who just wants to help those around her the best she can hope to achieve within her limited scope and equally limited capabilities.

A protective spirit, Seraph's combative nature is superimposed over a secondary set of guidelines her father had instilled in her since the day she came online; to protect those worth protecting. Seraph is a guardian angel of sorts, a protector of those things that need protecting. She is unique amongst her sisters, a being capable of thought and judgement and actions within those thoughts and judgements. While some of her actions may be deemed as wrong or...amoral (and they are in some instances just that!) Seraph really does mean well.

Her mindset is childish, a thing that is still learning and absorbing knowledge around herself, it is like an unshaped lump of clay, waiting for someone with skilled hands to bring it to life, to form and shape that which has no shape yet, into something with substance. So Seraph is an awkward person, of a temperamentally mercurial temperament, having difficulty coping with the many emotions and emotional spectrum's that give people their shape, function and purpose. A fondness for cooking is an outlet for her emotions, making a variety of dishes and desserts that tickle the taste-buds and please the palate.

Strengths:

Seraph's strengths lie within her ability to adapt to a situation, learn from it and progressively become better for it, much like a human being. And much like a human being, Seraph is capable of showing extreme kindness towards others, as well as the capability of committing acts that are amoral, lacking any sense of right. To her, and her mind, the world isn't simply just black and white, it is grey and gray. And while there are people considered to be evil and unjust, those that take pleasure in the suffering of others, it is merely a facet of humanity and a facet of herself.

So, would you call her evil? or merely human for doing what she feels is the right choice in her mind? The being known as Seraph is very much capable of emotions, very much capable of feeling hatred for another being (though difficult to achieve), love and sorrow for another being. This is what makes her so effective when it comes down to the brass tacks; she can offer compromises and safety or she can just as easily offer an end to ones life. It all depends on the other person.

Interests/Habits: Seraph's Interests are simple, yet for someone like herself are quite out there in left field. Seraph has a unique interest in cooking that would border on the obsessive, if not for her relatively inhibited nature. While she does not have much knowledge on various dishes, she is often joyful to learn of a new dish or recipe that she can work with. Amongst her other interests, surprisingly Seraph has an interest in paediatrics and child care, as well as learning of the various customs and cultures the world over.

A habit, or more accurately, a quirk of hers is her curious inquisitive nature. Bordering on the naive, she is always quick to ask questions on things she obviously has no knowledge of, or is generally curious about, like a child who's vision has laid itself upon a curious looking animal or thing. She becomes fixated by it and proceeds to ask a battery of questions one would expect a child of five or six to ask. Things like, what is it? why is it here or how does it work? Simple questions that shed light upon her innocence and her newness to the world outside the vault.




===PERSONAL BACKGROUND===



Family Members: Ares(Sister model) Dr.Kurasawa (father) Damir Dragoslav(Uncle), Sheena MacArthur(aunt)

Place of Origin: The vault, sub-basement lambda.
Current City: Jump City

History: They say life is a precious commodity more precious than gold, more beautiful than diamonds. But some people see life as worthless, a simple means to an end - the wicked and vile who profit from the machinations of their works of death and destruction. Seraph was one such idea brought to fruition by these men and their desires and their greed. Enter the man known as Doctor Lee Kurasawa; a brilliant man with doctorates in metallurgy, bioengineering and cybernetics. A kind hearted man with talent and skill. These men, high ranking military officials, senators, governors, and important people that run fortune 500 companies. They all had secondary agenda's, thoughts and ideas on how to build a better bomb, or how to build a better viral contagion.

These idea's had risks and drawbacks; collateral damage, the risk of the virus making it back to their own soils or even becoming a world wide pandemic. What they needed was a median line, something that could be as dangerous as a bomb and could spread wide and far like a virus, insert itself into a population centre and begin to tear it down piece by piece. They needed something that was....not so obvious nor something heavy handed. What they needed was a humanoid doppleganger. They needed someone to spearhead the project and that man was Kurasawa. Of course they had to lie, had to spin a story that he was helping create a line of droids capable of supplementing relief and rescue forces, to bring sick or injured people out of hostile zones. It was the only way they could get him to agree to help. You see, Kurasawa was a pacifist a man who abhorred the thought of violence, seeing it as a way for the inbred and inept to settle their disputes. But this, this was something that could potentially save thousands of lives. Lower the potential mortality rate in high risk zones and otherwise ease the burden placed upon others.

To this end, he was brought to the Vault a military complex not unlike Roswell, New Mexico's famous (or infamous) Area fifty one also known as Groom Lake. It was built twelve miles into the earth's crust, with twenty four sub-basements spaced half a mile apart. The amount of people on staff was relatively small, a mere five thousand men and women; with a little more than three quarters of that composed strictly of armed personnel - guards and soldiers - stationed to keep the people inside safe but the atmosphere was more...depressing, like a prison with all the freedoms and lavishness of a high class hotel. It was an oppressive workplace and while some thrived, others where always nervous always watching their backs and feeling the icy stares of those tasked with guarding them.

If there was another name one could give that place. One could call this a man made tartarus; hell in physical earthbound form. Dr.Lee was placed at the halfway point. Sub-basement lambda, a place that encompassed metallurgy, cybernetics and robotics with sub-basement Mu encompassing bioengineering, alien artefacts and nanotechnology just below it. Kurasawa was tasked with putting a team together, comprised of the best and brightest people that the world never even knew existed. People were assembled, picked, based upon their record and their skill sets. Bio-engineers, chemists, exo-biologists, Kinesiologists, comunications specialists, mechanical engineers, roboticists, metallurgists and nanotech specialists. It was a crack team comprised of the best and brightest, tasked with the design of a realistic humanoid android that would be utilized for search and rescue missions, relief aid in hostile environs, etcetera, etcetera.

But the nature of this project they dubbed Seraph, had a darker side. One that by all means, would and could be considered a war crime. They went behind Kurasawa's back at the behest of their benefactors, salvaged alien technology; weapons and metals, and equipment were used. But drawbacks occurred within the project; the metals were too unwieldy, the weapons too bulky. It was Kurasawa that figured out a solution to the first problem and a second set of men and women to solve the second problem. In actuality, there were two teams working on this project; the one within the light and the one in the shadows. Kurasawa's introduction of tritium-r4b2 - a radioactive isotope - into a mixture of the metals known as Beskar and tritanium acted as a catalyst to make something called Triduranium-A; a different ratio resulted in a B variant that was harder and denser, but not as supple or flexible. These two organic metals made up the flesh, bone and muscle structure of their creation while intricate nano-technology combined with synthetic nerves and a brain, made up the nervous system, while blood vessels a heart, arteries and a pair of lungs made up the cardiovascular system.

The results of their combined work was a shell, distinctly feminine and female in shape and very much realistic to the touch and to the eye. She was as close in appearance to a women, as an actual human was. They just needed to give her a spark of life, get the heart pumping and the neurons firing and they'd have a working organic android. She was a first ever in the history of science, hell, mankind. And she was every bit as angelic looking as one could expect; this Sleeping Seraph and while they merely programmed her initially for rudimentary tasks. It wasn't enough. And eventually, they gave her an artificial intelligence that allowed her to watch and learn, much like an elementary student.

Her desire to learn many things was a quirk that most of the people couldn't have foreseen; she wasn't just interested in relief aid she was also interested in paediatrics, child care, cooking, self-defence and in people in general. Kind hearted would be one way to describe her, however inquisitive would be more appropriate. The thing's she would ask, day after day about how this works, or what does this do, or what does that taste like. But when the team took their breaks and slept the days fatigue away. Another team took their place.

This team was focused upon weapons testing and design. They did things to Seraph day after day, altered her body subtly, adding systems and sub-routines, fail-safes and other things that would go (hopefully), unnoticed by the day shift team. The tests themselves were brutal. They subjected Seraph to physical extremes; weapons testing, submerging her body in liquid nitrogen or even molten magma as a form of stress testing. This was merely the start of a long arduous battery of tests that would continue for roughly five more years before it would finally come to an end.

one year after creation

Seraph's life at this point was difficult and painful, not in a metaphorical stand point. Seraphs life was actually, literally painful. While Kurasawa and his team worked on her abilities to provide relief and additional aid to people within the country or over seas, their shadow worked on giving her the ability to sow fear and suffering within their enemies. Two different teams working on the same project. Each one shadowed the other, one without knowledge and one with knowledge. Two units were born from these tests and experiments and designs. The first was Seraph, known as unit zero. The second was Ares, known as unit one.

Much of Seraph's life was spent learning and studying and undergoing a variety of tests. She was tested in high stress simulations involving catastrophic events; earthquakes, volcanic eruptions and hurricanes to name a few. Her ability to locate trapped individuals, rescue them from under collapsed structures or retrieve them from within the heart of a raging inferno with accuracy and deftness was comparable to that of a highly trained rescue team. While her combat trials had her compared to a small battleship in terms of destructive power. It was no big surprise that those who funded this project could see the potential of the technology used in her creation, that the military applications and even the pharmaceutical ones; prosthetic limbs as well as replacement organs was a goldmine unto itself. But....greed in humans runs deep, deeper than the core of the earth and while it could solve many problems, they would hold back on it, use this knowledge for themselves and select people in their personal cadre.

Seraph's creator Kurasawa was however a smart man, minute changes to her mass and power outputs were easy enough to detect. And while he didn't do anything to alter them or to remove additions - this would have aroused suspicion - he did incorporate these changes into his designs and idea's however. He spent weeks and months of his free time making configurations to her systems, improving things the shadow team had changed or added. His most outstanding addition was the Plasma projection unit; a system that had originally been installed as a defensive countermeasure, but had been over the years, fine tuned into both it's shield and a sword.

Kurasawa however, while important to the project had proven to be a minor liability, an irritant in the eye, the fly in ones soup. In all of his intelligence, he hindered them slowly, in all of his wisdom he made it a goal to teach Seraph something about humanity, that life is meant to be cherished and protected. In hindsight, one cannot be sure if his lessons had taken as strong a hold as one would think. But, they had left an impact all the same that would lead her down a path, right or wrong? one cannot tell in such an early developmental stage but there it was, a thought, the ability to choose for herself; a small seedling that had taken root and began to develop it's first bud of life.

Second and third year; Sigma crisis/ beginning of the end.

The second and third year was a proverbial blur for Seraph, between testing her reflexes and reaction times for when she would eventually be required to act and react to high stress situations, to live fire exercises, where she was required to weather blow after blow from small arms fire, to things as big as full blown artillery. Seraph had very little to almost no time available to herself where she could reflect and muse over her father's words and teachings. It was really too much to absorb at once, her metaphorical gears were turning and what seemed like an hours worth of thinking, quickly turned into a years worth. This was the stress and wear she suffered from the trials and training and tests she had to endure. It took it's toll on her maturing psyche, left her drained and eventually she snapped one day.

The incident was at first called the Sigma crisis and now, after what happened down there, it was called the Seraph's blood incident and it was just a small taste of things to come. The team, that is to say, the shadow team had brought Seraph down to sub-basement Sigma for more tests, an examination and then live combat drills. These weren't paper targets they had asked her to attack, these were people, living, breathing people, armed with weapons. She was tasked with their obliteration, these terrorists armed with top of the line military hardware; from anti-tank weapons to automatic weapons, to anti-material rifles. But something wasn't right, they didn't seem to be all there, like the lights were on but no one was home. The ear-splitting sound of thunder ripped it's way through the chamber they put her in, as a storm of lead and explosives battered her like a thousand raging fists.

She did nothing, as she weathered the storm that assailed her, as those high explosive rockets slammed her up against a wall, she still continued to do nothing. Even when she was on the verge of breaking down from the trauma inflicted upon her from the anti-tank weaponry, she did nothing. It wasn't until they decided to introduce a new target for her would be targets that she acted. And she acted with such ferocity, such disregard for her surroundings that...the chamber couldn't withstand the anger as she burned her way through the four feet of impact resistant plating and in a berserk fit, attacked the personnel. But it couldn't rightly be called anger, yet the sheer thorough obliteration of everything (there wasn't even a single bone left) what else could you call it? But rage? Perhaps it was insanity, or....her thoughts had been crossed and she saw these people, all these people as hostile forces.

Whatever the cause, and it was later determined to be her blood, she had caused severe damage to the entire facility, so much so that people had to be...relocated to different sub-basements. But what had been the catalyst for her episode, records would later show that it was the simple introduction of a crying child that was never even there. There wasn't even a recording she had merely imagined the child, a hallucination of some type that had set her against everyone and everything with such intensity, that her screams could still be heard echoing within Sigma like it left an imprint, a ghostly echo that lingers and lingers.

The ones responsible for bringing her into down there for testing covered it up and...forbade anyone from relocating to the Lambda facility where she lived. They cleaned her up, hid the...damage she had sustained and wiped her memories of that day. They were done testing her, or rather after all was said and done, refused to go near her again out of fear and apprehensive paranoia that they had gotten lucky she didn't start with them first. The second and third year started off stressful and ended with a bang. Seraph was at least free of the Shadow team....but would she ever be free from this lively tomb, six miles below the earth's crust?

Fourth year; The Deva and the Divine

Today marked a special day for Seraph, if you can guess what that is. You get...absolutely nothing, but today was special nonetheless, as it was her fourth year being alive; that is to say, she was now four years old. Kurasawa and two others - Dr. Damir Dragoslav and Sheena McArthur had been working on something unique for the lucky birthday girl; the DEVA system. A unique achievement brought to life and into reality, by what had to be three of the greatest minds alive. It was unique in that it not only allowed her to recharge her battery by "jacking" into any suitable power supply. But with the right materials, would allow her to upgrade her pre-existing equipment or systems; even going so far as to add new systems with special D.E.N.A (pronounced Dee-nah) canisters by utilizing specially tuned nanotechnology that was reverse engineered from alien sources.

However, tests had shown that due to her unique immune system human made nanotechnology (even reverse engineered nanotech) was incompatible, being destroyed or devoured by the antigens she produced. It was mostly a dead ended road for now, something that they couldn't venture upon due to constraints and difficulties with creating a suitable DENA canister that wouldn't trigger her immune systems response and allow the nanites to successfully integrate with her body. But the system was a success nonetheless as far as creating a suitable and viable means for her to charge her auxiliary systems. Now all they had to do was work upon creating a way to trick her immune system. But that wouldn't happen for another year or two, for now, they woke her back up and held a lovely little party for her.

Human kindness, it was something that conflicted with her thoughts. It felt wrong and confusing, but she couldn't place her finger on it. So for now, she did her best to go along with their cajoling, unwrapped a few presents, ate some of the cake and had...a pretty okay time. It was a point of rest and while the higher ups...didn't like it, they still couldn't do anything about it. Kurasawa and his team called most of the shots with Seraph and even if they could take her away....those systems were advanced enough that they'd waste billions, upon countless billions in deciphering their notes and having to track down another person that could likely copy their work. Something that would....upset their profiteering.

But even that wouldn't keep them safe for long, what they were doing contradicted what their so called benefactors had wanted. A weapon that was very much like a human tank, heavily armed and armoured to withstand intense attacks before retaliating in kind with unequaled fire power. Seraph had been shaped into such a thing but....Kurasawa's pacifism was becoming a liability and they would be forced to act sooner or later. They would wait one year and if the program became a failure....they would liquidate most of their assets including the team working on the Seraph program.

Fifth year; the incident and escape

The fifth year, the conclusion that would determine it all and things were looking rather...grim. Seraph was considered a failure, she refused to fight and...the times she did fight were entirely non-lethal moments, incapacitating her targets instead of utterly destroying them like she did during the sigma incident. This proved to be a fruitless venture for these people, the military leaders and high ranking individuals even C.E.O's of large corporations. They sent a group of men down to order the destruction of Seraph as well as the liquidation of all things pertaining to their research. She was a liability, Kurasawa was a liability, the whole damn team was a liability to the continued operation of the vault. Which made use, and even encouraged the use of illegal research that bordered on the inhumane.

It wasn't clear who did what, but Seraph remembers a warmth splashing across her face, slightly sticky like syrup as the elderly man that was her father desperately clung to the edge of a chair, blood pooling below him. He looked so fragile at that point, so vulnerable, but he had no fear in his eyes and for a moment, time seemed to stand still as the silvery white world she grew up in turned a bleak slate grey; oppressive and depressing. She gripped him in her arms, that same warm sticky syrupy liquid flowing between her fingers, as she pressed her face against his. His words were faint and weak almost lost upon her as a scream worked it's way from her toes, all the way to her very brain before exploding from her like the thunderous echo of a thousand raging voices, all screaming in unison and demanding destruction.

Seraph learned of loss and hatred, hated these people. Hated them with such an extreme passion that one couldn't even call it blind rage. It was like all the things she felt yet could not express just bubbled forth. Love, anger, sorrow, despair. Everything within the entire emotional spectrum just...spilled over like a pot of water, left to boil for far too long. She loved this person, they did things together that made her feel complete, made her feel...more alive than anything and now, now he was.....gone. She knew he was gone but her mind refused, even as she tore her way upwards, vision streaked red, as terrified faces flashed by before vanishing in a corona of light and heat.

Perhaps they were wrong to consider her a failure, perhaps all they needed to do was...trigger her anger, if only it was done under the right circumstances they could have used her full potential. They made a mistake that day. One must always beware the quiet ones, the peaceful ones. For when roused, they can truly become a force to be reckoned with. Her escape was as catastrophic as it was fast. Six miles of reinforced steel and nearly fifteen hundred left dead and torn asunder in the wake of her escape. It would be some time before they could recoup their losses, to regain the strength required to hunt for Seraph. She was valuable after all, truly, a thing worth capturing and keeping, to study and copy.

She held her fathers body in her hands, lifeless as she vanished into the night sky like a flash of blue lightning, as flaming wreckage and debris illuminated her point of exit from the vault. There was no real direction she took, she merely just...flew and flew and never once did she look back. As she came across the brightly lit skyline of Jump city, a place where she could....let her father rest his weary head and where she could linger and collect her thoughts. To learn of this..strange multi-coloured world that existed outside of those four expansive silver grey walls, miles below the earth. A place that she would be all to welcome to forget.

Sample RP


Last edited by Glenn on Mon Jun 30, 2014 8:36 am; edited 49 times in total
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Mekasoundwave
Skilled Metahuman
Skilled Metahuman
Mekasoundwave


Posts : 150
Join date : 2011-08-09
Age : 29

RPG character
Name:
Code Name:
Villain or good guy?:

Seraph Unit zero  Empty
PostSubject: Re: Seraph Unit zero    Seraph Unit zero  Icon_minitimeFri Jan 25, 2013 3:46 am

I'll claim this, post a reply when you're finished.
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Josh
House of El
Josh


Posts : 995
Join date : 2010-09-26
Age : 31

RPG character
Name: Conner Kent
Code Name: Superboy
Villain or good guy?: Good

Seraph Unit zero  Empty
PostSubject: Re: Seraph Unit zero    Seraph Unit zero  Icon_minitimeFri Jan 25, 2013 7:36 am

A quick note before this character gets completed, Glenn you already have 3 characters in the active section so you'll need one moved before approval
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Mekasoundwave
Skilled Metahuman
Skilled Metahuman
Mekasoundwave


Posts : 150
Join date : 2011-08-09
Age : 29

RPG character
Name:
Code Name:
Villain or good guy?:

Seraph Unit zero  Empty
PostSubject: Re: Seraph Unit zero    Seraph Unit zero  Icon_minitimeTue Jan 29, 2013 3:23 am

Unless any of the other mods object to this (I don't see why they would, personally)...
This app is:

Seraph Unit zero  Comic-Code-245x300
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Glenn
The Honey Badger
The Honey Badger
Glenn


Posts : 422
Join date : 2011-06-06

RPG character
Name: Elatiana Theya
Code Name: Entropy
Villain or good guy?: Neutral

Seraph Unit zero  Empty
PostSubject: Re: Seraph Unit zero    Seraph Unit zero  Icon_minitimeTue Jul 02, 2013 12:01 am

So it's rebooted and anything relating to stuff before the reboot has been (Hopefully) removed.

Her weaknesses are still balanced out as well.
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Ixen
Dream Crusher
Dream Crusher
Ixen


Posts : 2478
Join date : 2012-04-11
Age : 34

RPG character
Name:
Code Name:
Villain or good guy?: Neutral

Seraph Unit zero  Empty
PostSubject: Re: Seraph Unit zero    Seraph Unit zero  Icon_minitimeThu Jul 04, 2013 5:55 am

This has been Claimed.
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Ixen
Dream Crusher
Dream Crusher
Ixen


Posts : 2478
Join date : 2012-04-11
Age : 34

RPG character
Name:
Code Name:
Villain or good guy?: Neutral

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PostSubject: Re: Seraph Unit zero    Seraph Unit zero  Icon_minitimeSun Jul 07, 2013 8:35 am

Triduranium alloy composition - The limits on this need dropped, it is beyond what is currently allowable post reboot.

Plasma projection Unit(PPU) - What time frame are we looking at switching between offense and defense?

Any upgrades from this DEVA system will need to be reapplied for.

Once these are corrected or understood I should be able to approve this.
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Glenn
The Honey Badger
The Honey Badger
Glenn


Posts : 422
Join date : 2011-06-06

RPG character
Name: Elatiana Theya
Code Name: Entropy
Villain or good guy?: Neutral

Seraph Unit zero  Empty
PostSubject: Re: Seraph Unit zero    Seraph Unit zero  Icon_minitimeSun Jul 07, 2013 6:25 pm

Fixed the durability, lowered the strength.

As for her plasma projection unit, the time frame is very small,but to compensate, hits to the wings either energy or physical will short them out in relatively short order. They can regenerate but it takes awhile and it saps the energy from her internal reserve. Once that's gone, she loses the wings and offensive capabilities of her ppu system until she can recharge herself again.

And I reapplication for upgrades and updates. They won't come often and they're mostly to keep her current abilities up to snuff.
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Ixen
Dream Crusher
Dream Crusher
Ixen


Posts : 2478
Join date : 2012-04-11
Age : 34

RPG character
Name:
Code Name:
Villain or good guy?: Neutral

Seraph Unit zero  Empty
PostSubject: Re: Seraph Unit zero    Seraph Unit zero  Icon_minitimeSun Jul 07, 2013 6:33 pm

Seraph Unit zero  Approved_by_tarterus_malacor-d69nlgl
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Kardus
Beta-class Metahuman
Beta-class Metahuman
Kardus


Posts : 1010
Join date : 2013-03-30
Age : 29

RPG character
Name:
Code Name:
Villain or good guy?: Neutral

Seraph Unit zero  Empty
PostSubject: Re: Seraph Unit zero    Seraph Unit zero  Icon_minitimeTue Jun 24, 2014 11:45 am

Claimed.
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Kardus
Beta-class Metahuman
Beta-class Metahuman
Kardus


Posts : 1010
Join date : 2013-03-30
Age : 29

RPG character
Name:
Code Name:
Villain or good guy?: Neutral

Seraph Unit zero  Empty
PostSubject: Re: Seraph Unit zero    Seraph Unit zero  Icon_minitimeTue Jun 24, 2014 11:59 am

High-frequency blades:  Blades intended to be used at the time of ejection to stab directly into their target without warning could be considered an auto-hitting sneak attack.  I see nothing wrong with them being deployed and used as swords because that will give her opponent a fair chance to defend, but as they are now, combined with her Sentinel RX Health System, Seraph could easily 1-hit any human without a durability factor; and we have plenty of those here.  These blades either need to be removed or altered.
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Glenn
The Honey Badger
The Honey Badger
Glenn


Posts : 422
Join date : 2011-06-06

RPG character
Name: Elatiana Theya
Code Name: Entropy
Villain or good guy?: Neutral

Seraph Unit zero  Empty
PostSubject: Re: Seraph Unit zero    Seraph Unit zero  Icon_minitimeTue Jun 24, 2014 5:16 pm

No where in the original post did it mention anything about them being used in such a manner, perhaps I should clarify better, but they work like switch blades, albeit not as quickly. Then again, there's quite a few people on the site that could easily kill a normal person with little effort. Getting hit with two tons of force can and will, cause very bad things to happen to your insides, let alone the double digit tonnage most people possess.

So yeah that aside, fixed the High-frequency blades description, they slide out more like wolverines claws and I added something too it.
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Kardus
Beta-class Metahuman
Beta-class Metahuman
Kardus


Posts : 1010
Join date : 2013-03-30
Age : 29

RPG character
Name:
Code Name:
Villain or good guy?: Neutral

Seraph Unit zero  Empty
PostSubject: Re: Seraph Unit zero    Seraph Unit zero  Icon_minitimeTue Jun 24, 2014 6:54 pm

Ah, perhaps I simply read it wrong.  The main concern I had with the blades was their potential to attack without the other person ever knowing what hit them.  In any case, the re-wording has at least cleared up any misconceptions on how the blades work.  

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