Teen Titans Legacy
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Teen Titans Legacy

A RPG (Role Playing Game) based shortly after the original Teen Titans TV series. Choose or create a character and get stuck in the action!
 
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 Aza'Zel, The First Sacrifice

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The_Lost_Seraph
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PostSubject: Aza'Zel, The First Sacrifice   Aza'Zel, The First Sacrifice Icon_minitimeMon Aug 26, 2019 10:00 pm

"Humanity is corrupt. A blasphemous stain that insults the Divine. I shall save mankind. With Holy fire if need be."
Aza'Zel, The First Sacrifice Aza_ze10


«««IDENTITY»»»
Codename: Aza’zel
Nickname(s): Aze’zel has no need for such trivial nonsense.
Age: Aza’zel is older than mankind by millenia. Officially, he is as close to ageless as it is possible for a non-deity to be.
Race: Angel (Lawful Outsider)
Alignment: Lawful Good
Is this a canon?: No


«««PHYSICAL DESCRIPTION»»»

Hair Color: Platinum Blond
Eye Color: Steely Silver
Gender: Male
Height: Varies, but roughly 6’3”
Weight: Varies, but roughly 230 lbs
Other Traits: Large dove-like wings sprout from just above his shoulder blades.

Description: Aza'zel is an Angel - a Seraph. He cannot be killed or destroyed, but his host body can be, temporarily banishing him from the physical plane. If his host body is ever destroyed, his spear drops to the ground and embeds itself point down and sticking at a perfect 90 degree angle to the ground. At this moment, a host will be chosen from among the infinite masses of humanity and will be inexorably drawn to the spear. Fate itself will seem to conspire to assist this host, as they will find doors unlocked, stumble through holes in security, or otherwise find a way to reach the spear through what seems like sheer happenstance, regardless as to how well defended or how difficult it is to reach. Any sort of containment will not prevent Aza'zel from returning, it will merely delay it.

Appearance: Aza'zel has long, platinum blond hair and a regal face with a strong jawline and noble features. He wears a near permanent expression of utter contempt.
Aza'zel is very tall, though his exact height varies slightly from host to host. This is because while the host body is remade in his image, not every host has the same amount of mass to work with, which results in subtle variations in height and overall size. He is currently 6’3”.
A pair of massive avian wings with stark white feathers sprout from just above his shoulder blades. These are fully articulate and capable of supporting him. If they were armored or otherwise protected, they could be used offensively. However as he is in a human host and not his original body, they are not as sturdy as they once were and the bones are as vulnerable to breaking as a human arm. They are capable of collapsing flat against his back to the point where they just look like a lining for his cloak from the front, and are capable of extending to his full wingspan of 14 feet. He wears grey and black robes under a read cloak, the latter of which is usually worn open. His cloak has specifically designed tailoring that allows him to wear it over his wings and flick his wings out from under it without needing to remove it. He carries an ornate, silver spear that is seven feet from tip to end. The shaft is slender enough to be gripped comfortably in a human hand, and the blade is two feet long and just as slender as the shaft. There is a tiny gap down the center of the blade, just wide enough for a thin sword or knife edge to fit through. Finally, there is a winged guard at the base of the blade shaped in the likeness of stylized spread angels wings.

«««SKILL SET»»»

Main Power Origins: Aza’zel’s powers come from his race as an Angel, but function similarly to magic because he is forced to use a human host.

Powers

*Trigger Warning: Suicide/self harm.* If these concepts are something you have trouble with, please skip past the ability labeled "Crushing Guilt."

Power: Angelic Divinity
Aza'zel is an Angel, and as such has access to a wide variety of abilities and powers. When he had an Angel's body, he was able to access the full might of his Divine abilities with no restrictions and no effort. Much to his frustration, Aza'zel no longer possess an Angel's body. He is forced to rely on a human host to channel his power, and as such he is far more limited in his capabilities. With a mortal body his powers function very similar to human magic in that he must channel his Divine essence in the same way a human channels mana. In addition, his two strongest "spells" have cooldown times and with the exception of his strongest ability, which has both a 24 hour cooldown and burns the life force of his host body, he cannot use any two abilities at the same time. He can "chain" these abilities together, one after another, with reasonable speed. This allows for a high degree of tactical flexibility, however each "spell" must be called forth, meaning that there will always be a moment between any two of them that can be exploited by a particularly swift or crafty opponent. Each "spell" or special move has an associated quote and name. With the exception of Lost Seraph and Pillory of Penitence, Aza'zel does not have to actually say the quote or name, but each move does require a moment to channel the Divine energy needed to fuel it. This moment is on average long enough to at least say or think the name of the move in question. While he does not need to say the quote or name, Aza'zel is a being of theatrics and enjoys doing so even when it sometimes proves detrimental. He is no fool however, and he will stop doing so if he faces an opponent who proves capable of taking advantage of his verbose nature. While his abilities function very much like magic, they are not magical in nature, or at least not magical in a way human mages could hope to understand. His divine abilities cannot be negated by abilities that negate or hamper magical effects. Instead, they are affected by the standard strengths and weaknesses associated with holy abilities. Finally, like a human magician, Aza'zel is capable of expanding his repertoire as he experiments with what his human host is capable of channeling.

Special moves:

Crushing Guilt:

Lost Seraph:

Sundering Blow:

Piercing Strike:

Roil of Atonement:

Pillory of Penitence:

Divine Raiment:

Rapturous Return:

Saving Grace:


Skills
Master spearman
Master tactician
Above average leader
Superior swordsman
Superior bowman
Master of the harp
Innate understanding of any weapon - though this does not translate into an innate skill with that weapon.

Abilities
Peak human physique
Exceptional perception
Supernatural willpower

Physical Weaknesses

Physical Weaknesses:

Mental Weaknesses

Mental Weaknesses:

Equipment
Blade of the First Sacrifice:



«««CEREBRAL PROFILE»»»


Personality
Aza'zel is arrogant and scornful of humanity, disgusted by what they have become.
He sees the sin in everyone, from the most noble hero to the lowest scum, and it sickens him. For him, the only recourse is to wipe clean the slate of man, to purge the sinful and bring them to justice. He is also utterly lost and alone. He has been able to find no leads to the whereabouts of his Creator or any of his brethren, nor even any evidence as to their existence. While he has found demons, none of them seem to be the same denizens of the Dark he faced in the First War, though his powers seem just as effective on them. This isolation and lack of purpose has driven him to his current goal: The eradication of sin from humanity. He has a softer side, but it is all but lost. When alone with nature, Aza’zel is calm and peaceful. His Angelic presence has a calming effect on many animals and he enjoys sitting with them in the wilderness. He also enjoys the harp, though he very rarely plays it anymore.


«««PERSONAL BACKGROUND»»»

Family Members: His creator is a being he refers to as The "Divine"
He once had a mighty host of brothers and sisters, an army seemingly without number.
Any and all evidence of his former family, creator, and even their Dark counterparts has vanished in the sheer passage of time.
Place of Origin: The realm of The Divine - a place the unimaginative might call "Heaven."

History
History:

«««Sample RP»»»


Sample RP:


Edit 1: Spoilers inserted for ease of reading. General spelling and grammar fixes.
Edit 2: Changes made to Pillory of Penitence. Added "Channeled Divinity" to physical weaknesses.


Last edited by The_Lost_Seraph on Mon Sep 02, 2019 5:11 pm; edited 1 time in total
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Megalomaniac
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PostSubject: Re: Aza'Zel, The First Sacrifice   Aza'Zel, The First Sacrifice Icon_minitimeTue Aug 27, 2019 12:41 pm

Aza'Zel, The First Sacrifice YpQC2OsWHO SAID YOU COULD COME AND SPOIL OUR FUN YOU PARTY POOPER?!

That aside, I am going to assume "slicing an atom" is just character floof because if I recall, actually doing so would create an atomic explosion or something. And I am okay with the limitations had. Crushing Guilt walks a fine line between what I view as "acceptable" and what is clearly "power playing." So let us see how this goes :3

Aza'Zel, The First Sacrifice 30dfaz
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