Teen Titans Legacy
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Teen Titans Legacy

A RPG (Role Playing Game) based shortly after the original Teen Titans TV series. Choose or create a character and get stuck in the action!
 
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 Dulcie Becker

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AuthorMessage
Alpha
Delta-class Metahuman
Delta-class Metahuman
Alpha


Posts : 634
Join date : 2011-11-29

RPG character
Name:
Code Name:
Villain or good guy?: Evil

Dulcie Becker Empty
PostSubject: Dulcie Becker   Dulcie Becker Icon_minitimeSat Feb 20, 2021 1:56 am

"{Character quote/saying}"

Dulcie Becker Shifter

«««IDENTITY»»»
Codename: Bestiary
Nickname(s): Dulce de leche, Beck
Age: 15
Race: Cursed Human
Alignment: Chaotic Good
Is this a canon?: Nope!


«««PHYSICAL DESCRIPTION»»»

Hair Color: Pinkish purple
Eye Color: Yellow
Gender: Female
Height: 4'8"
Weight: 95 lbs
Other Traits: Dulcie's long hair is kept in a braid.


«««SKILL SET»»»

Main Power Origins: Magic (Cursed Artifact)

Powers
The Band of Beasts: A deceptively plain silver ring with a simple marquise-cut ruby inlaid in its center. By touching the gem and stating one of five names, Dulcie can transform into one of five monstrous shapes for a short period of time. The ring is a cursed artifact, and cannot be removed by any means except the most potent of curse-breaking magical effects. It does, however, have an incredibly comfortable fit. When Dulcie transforms, any clothes she is wearing are replaced with an outfit that corresponds to the chosen form, but carried objects remain as they are.

  • Longhorn - Form of Minotaur: Standing at around eight feet tall, with a very muscular body covered in semi-thick purple fur, Longhorn is a strength-based form without peer among Dulcie's forms. Clad in a black tunic with white trim, with a matching loincloth. A large red gem matching the Band's in shape is inlaid in the center of the dark leather belt. Longhorn is a physically powerful form, able to weather most blows from most unpowered or untrained humans, and capable of lifting 12 tons of weight, or hitting for about 10 tons of force. Otherwise, this form lacks any other abilities, aside from a pair of sharp horns that can be used in a charge, but are relatively ineffective as weapons otherwise.

  • Flametongue - Form of Drake: Dulcie's smallest form, it could be confused for an overgrown purple lizard, with a white underbelly and a red ruby matching the Band's attached to a collar around its neck. Flametongue is a very young drake, about the size of a golden retriever. As a drake, she has no wings, instead getting around by walking or running on her four legs. Because she has a very sausage-like body, Flametongue can also grab her tail in her maw and roll around like a wheel, though this isn't much faster than running. However, minor beastlike agility isn't this form's main ability: its namesake is. By igniting gases produced from a gland inside her throat, Flametongue can produce a cone of flame, about fifteen feet long and five feet wide at the widest point. The flames burn at about the same heat as a modern flamethrower: 1000°C or 1832°F. However, the cone can only be projected for about five seconds, and needs about a minute to recharge.

  • Featherlight - Form of Harpy: A form that is similar in size to Dulcie's human form, covered in multiple shades of purple feathers, black and white cloth wraps around her chest, and a silver circlet around her forehead that keeps her humanlike hair out of her face, and also contains the signature ruby of the Band. Featherlight has wings in place of arms, but is capable of limited manipulation of objects using her wings. Her feet are replaced with sharp talons, which can also be used to manipulate or carry objects while flying. Flight is, after all, this form's primary ability: similar to a bird, Featherlight can take flight by flapping her wings and entering air currents. Her top speed varies on the type of maneuver she attempts, however; in normal flight, she only goes about thirty to forty miles per hour, but in a steep dive she can hit speeds in excess of 230 mph.

  • Bloodhound - Form of Wolfman: Only barely above five feet tall, Bloodhound is another form within the Band that isn't much different from Dulcie's size. Covered head to toe in purple and white fur, with a fluffy tail and long mane that is braided in several places, this form is a beast in every sense of the word. Bloodhound wears a hooded, sleeveless tunic, and a black armband with the ruby inlaid on it. This form is not much stronger or more durable than Dulcie's human form, but its main advantages are beastlike speed and senses. On all fours, Bloodhound can run at about fifty miles per hour, but sprinting is draining on her endurance. Bloodhound's nose is far more impressive, however- with only a minor hint of a person's scent, she can track their path for miles and miles. This tracking can even be used on flying targets, admittedly to less effectiveness.

  • Cecaelia - Form of Kraken: Probably the strangest of Dulcie's forms. She has a purple-skinned, fairly humanoid upper body, with a black and white chest wrap. Her eyes, while still yellow, have black sclera and pupils shaped like an octopus's, and her long hair has taken the shape of a huge mass of thin tendrils. They are brought together by a large, silver hair bead, with the signature ruby from the Band inlaid on its surface. Cecaelia's lower body is perhaps the most unusual part about this form- eight, massive and long tendrils that have impressively strong suckers along their white undersides. These tentacles have very powerful gripping strength, paired with the suckers making it easy to drag people, creatures, or even small watercraft under the surface. By staying in one position for long enough under the water, Cecaelia can also camouflage herself. It works to a much lesser degree out of the water.


Skills

  • Playing fighting games
  • Intermediate juggling
  • Basic MMA: Dulcie knows some of the beginner moves of Brazilian jiu-jitsu, kickboxing, and Muay Thai. She's not a very focused fighter and has not been practicing for long, but she has a good grasp of those basics.


Abilities

  • Good hand-eye coordination
  • Physically fit


Physical Weaknesses
The Beasts: Because all of the bestial forms accessible via the Band of Beasts are distinct and unique from one another, they all have their own strengths and advantages. Likewise, they also have their own weaknesses and disadvantages.

  • Longhorn: The biggest strengths of a minotaur are also usually its biggest downsides. For one thing, Longhorn's size makes her slow and a bit unwieldy, as well a unable to fit in some spaces. Hooves are also not ideal on all surfaces, meaning that Longhorn is not an "all-terrain" form. Finally, her horns- sharp and imposing as they might be, they're a highly clumsy weapon, and gouging something soft enough to pierce deeply could also mean getting her horns stuck in said target. This can lead to immobilization and becoming an easy target herself.
  • Flametongue: As a juvenile drake, Flametongue is especially disadvantaged amongst her kind. She lacks resistance to cold, and being in sufficiently cold environments can make her slow and sluggish, as well as make her fire breath dwindle down to nothing. Her size also makes her easy to throw around in a fight, because she lacks the strength to resist it if she can't avoid a hit. There is also, of course, the fact that her fire breath must recharge after being used, which makes her a sitting duck that must rely on small claws and teeth when waiting for her fire to come back.
  • Featherlight: In order to be capable of flight, a harpy's body is small, but also quite delicate. Featherlight's bones are hollow, making them more fragile than the bones of flightless creatures. She's bigger than regular birds, of course, so she isn't so fragile that the smallest impacts will break her bones- but she is certainly not durable enough for head-on combat. Additionally, she also must keep her feathers in relative order to be flight-capable. If her wing feathers especially are mucked up with too much water or any other sorts of liquids, she could struggle to become airborne. Losing too many feathers during a fight can also lead to a loss of flight capability.
  • Bloodhound: Among her forms, Bloodhound is likely the most well rounded- not especially powerful, durable, or fast. The form is grounded, and is not an especially strong swimmer. But these are not critical weaknesses: as a wolfman, Bloodhound's biggest weakness is her own nose. Her olfactory sense is incredibly strong, and thus, sensitive. When too many smells bombard her at once, it can cause sensory overload, and temporarily shut down her senses, if not her whole mental faculty. Likewise, if her nose is blocked or covered for any reason, she loses her main ability.
  • Cecaelia: First and foremost, Cecaelia is a water-breathing creature. Being out of the water is highly detrimental for her, and in times as short as one or two minutes, she can completely suffocate due to lack of oxygen. This alone is a massive weakness of this form, as she is almost entirely locked to bodies of water, lest she risk not getting enough oxygen. Additionally, while the magic of the Band makes it easy to understand the biological functions of her own forms, Cecaelia's tentacles are unique in that they do not always act as she intends to, or move and shift on their own when Dulcie is not focusing on controlling them, which can cause entanglement.


The Band: Separate from its primary function in transforming the user, the artifact has its own weaknesses and limitations that are not tied to any one particular form.

  • Locked In: When Dulcie transforms into one of her monster forms, it is a decision she makes essentially for the entire fight, because the transformation lasts for ten minutes, and ending it early does not allow her to instantly switch forms.
  • Timed Out: As stated above, the transformation only lasts for a certain amount of time. When Dulcie reverts to her human form, the Band must rest for a period of about five minutes before being able to be used again. As such, she is very vulnerable during those five minutes.
  • Knocked Down: In any situation where Dulcie takes too much damage or is rendered unconscious while transformed, the Band will force her to revert to her human form earlier than usual. In these cases, residual damage from when she was transformed also carries over to her human form- blunt trauma becomes lasting bruises, broken bones can become minor fractures, acid damage becomes irritated rashes/burns, etc. The only damage that will not typically carry over is lost limbs, and of course, fatal wounds.
  • Become the Monster: In very rare cases, the Band will automatically transform Dulcie before her recharge period has concluded, in order to save her from imminent death. However, when this happens, her mind is partially consumed by the Band's curse, making her act more monstrous or in line with her biological instincts while in her monstrous form when the change is triggered in this way. This can make her a danger to her allies.


Mental Weaknesses

  • Fears: Spiders, clowns, cherries
  • Hesitation: Unlike quite a lot of other people, Dulcie has not trained or been raised to fight or be a hero or do anything of that sort. She isn't sure she's cut out for it, and this can lead to a significant amount of doubt when dangerous situations arise.




Equipment
Dulcie doesn't carry much aside from her backpack, with usually only one text book inside at a time. She also carries her smartphone.


«««CEREBRAL PROFILE»»»


Personality
{Character likes, dislikes, hobbies- everything that makes your character what they are as a person. Must be atleast 2 paragraphs.}


«««PERSONAL BACKGROUND»»»

Family Members:
Place of Origin:

History
{At least two paragraphs about your character's past.}
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