Teen Titans Legacy
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Teen Titans Legacy

A RPG (Role Playing Game) based shortly after the original Teen Titans TV series. Choose or create a character and get stuck in the action!
 
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 Porpoise

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AuthorMessage
Rin
Delta-class Metahuman
Delta-class Metahuman
Rin


Posts : 552
Join date : 2013-11-19

RPG character
Name:
Code Name:
Villain or good guy?: Good

Porpoise Empty
PostSubject: Porpoise   Porpoise Icon_minitimeSun Jun 19, 2016 2:12 pm




"Leave the sea to me"

Porpoise

Porpoise C5185ml


♦♦♦ IDENTITY ♦♦♦


Full Name: Dr. Noa Ricci
Nickname(s): Noacci
Codename: Porpoise
Alias(es): Ms. Deep
Age: 16
Race: Metahuman
Affiliation: Neutral Good


♦♦♦ PHYSICAL DESCRIPTION ♦♦♦


Hair Color: Blonde
Eye Color: Blue
Gender: Female
Height: 162 cm
Weight: 48 kg
Other Traits:


♦♦♦ SKILL SET ♦♦♦


Powers:
Underwater Adaptation - Noa possesses a physiology that enables her to survive and perform superhuman feats while underwater. She can stay underwater indefinitely without needing to come up for air and her body is able to withstand the pressures of being thousands of meters below sea-level.
Sub: Superhuman Swimming - Noa can swim at speeds up to 80 mph and can maintain this speed for an hour before needing to rest. When swimming at max speed she can leap out of the water to a height of up to 10 meters.
Sub: Superhuman Durability - Noa's capability of withstanding underwater pressure translates to enhanced durability. She can get up and walk away from being hit by a car with just a few bruises. Bullets from small caliber guns and blades with human-level strength behind them can lightly bruise her but won't pierce her skin.

Buoyancy Manipulation - Noa possesses the ability to manipulate an object's tendency to float in the water or in the air. This is activated by making contact with the object. In the water, her limit is 100 tons while maintaining contact and 50 tons if leaving the object alone. In the air, her limit is 20 tons while maintaining contact and 10 tons if leaving the object alone. The totals are cumulative. For objects left alone, the effect lasts up to a day or until she consciously cancels the ability. For objects she is in contact with, the effect lasts indefinitely until she chooses to cancel it. For objects in the water under the effects of her power, strength surpassing her limit is required to force the floating object to sink.
Sub: Buoyancy Cancel - Noa also possesses the ability to reduce the buoyancy of any object to zero, causing it to sink. This is also activated by making contact with the object. This has the same limits as her main ability.

Signal Manipulation - Noa possesses the ability to generate, detect, intercept, interpret, and manipulate radio signals. This allows her to do things like trace the source of signals, jam signals, tap into wireless communication, and even redirect or change signals to a different receiver. She can trace any signal she picks up from any distance but can only tell the general direction where it is coming from. She is able to pinpoint the exact location of the source once she comes within 1 km of it. She can jam or redirect signals within a 200 meter radius as well as tap into wireless communication.
Sub: Remote Control - Noa can send out signals to control objects remotely provided that they already have that inherent function. Her natural range for this is 50 meters. She can extend this by hijacking the remote control sending the signals to the object, becoming able to control the object as far as its remote control allows. This requires her to be close to remote control itself.
Sub: Radar Sense - Noa is a living radar and can emit waves to perceive a three-dimensional image of the world around her even without the aid of sight. This effectively rids her of any blind spots. The maximum effective range of getting an accurate image is 100 meters and gets less clear further away from her. She can only distinguish people and similar-sized objects at up to 300 meters. She can distinguish cars, trees and large animals at up to 600 meters. She can distinguish large trucks, ships, planes, buildings and other huge structures up to her absolute range of 1 km.

Skills:
*She is impressively knowledgeable in marine biology and robotics engineering and is comparable to leading experts in the field.
*She is highly athletic and is easily Olympic-level on land.
*She is an intermediate practitioner of martial arts and has no problem taking down untrained thugs in hand-to-hand.
*She is a great cook with her specialty being sushi and seafood.

Weaknesses/Limitations:
*She is weak to dryness and heat. The sole exception is hot water. She needs to take special precautions before going to a place like an arid desert or else her stamina will be depleted in minutes. In that state she is incapable of moving and must lie down to conserve energy. A couple of hours without fluids in such an environment can be fatal to her.
*Higher caliber guns such as rifles will have no problem piercing through her durability. In all other factors, she is still human and is susceptible to things like electricity, poison, and other hazards to biological organisms.
*While she can make objects float, enabling her to lift them, a separate source of propulsion is required to actually move the objects around. She still only possesses human-level strength and will not be able to move objects weighing several tons on her own. If she is rendered unconscious out of her will, then the effects of this power are canceled on anything currently affected by it.
*Signal manipulation takes a lot of focus and requires her full concentration thus making her less aware of her more immediate surroundings. As such she cannot use it at the same time as her remote control and radar sense. In addition, she needs to have some idea what she is looking for as there is plenty of noise and signal traffic in the city to filter through.
*Her remote control is limited to 3 receivers within her natural range and 1 receiver for occasions when she hijacks a remote control to extend her range.
*She closes her eyes when she uses her radar sense as the visual information she perceives does not perfectly sync with her radar image and can cause her to experience dizziness and headaches.
*She is a pacifist who dislikes violence and will never resort to killing. When a life is in danger, she will make an effort to save it, even if it is a villain's. Unfortunately this means she can be rather weak to hostage situations as she will prioritize the civilians' safety over capturing the criminal.

Equipment:
*Multi-purpose Goggles - She designed these goggles to enable her to see at the bottom of the ocean when she doesn't want to rely on her radar sense. They come with a light to see in the dark as well as various viewing functions such as thermal scanning, zooming, magnifying and night vision.
*Penguin Bots - These are miniature robots in the appearance of penguins. They mainly assist her with her work and have no combat ability outside of tackling, which is enough to knock the wind out of an average person. They are more dangerous underwater as they can propel themselves at up to 80 mph, though the impact will most likely break them in the process. They are stronger than they look as 2 of them are capable of dragging an immobile person around. They are typically voice-controlled but can also be remote-controlled via her power. She is always accompanied by at least 2, though there are dozens stationed in her lab.


♦♦♦ CEREBRAL PROFILE ♦♦♦


Personality: Noa can be summed up as diligent, adventurous, and intelligent. She is an honor student but perhaps with a bit more spunk than your typical nerd. She gives off the impression of someone who is a workaholic and yet when you get to know her, you realize that she too knows how to have fun and enjoy herself. Surprisingly she is quite outgoing despite her serious studious side and can hold her own in a social situation. She values relationships almost as much as satiating her curiosity of the world and juggles the many aspects of her life like a pro without compromising anything.

Contrary to her scientific background, she's more likely to follow her heart than her mind. In the pursuit of knowledge, she strongly believes one should not neglect to do the right thing. Her insistence on upholding ethics and morals makes her a model inspiration to other aspiring young scientists.

Strengths: In accordance with her adventurous nature, she is a brave soul who would leap into the unknown if necessary. This does not mean she is reckless. She is the type of person who can keep her cool in any crisis, staying level-headed and alert at all times. As a testament to her genius, she is a quick thinker and incredibly resourceful. She is the type of person who can accomplish a lot of things when given the right information.

Interests/Habits: It goes without saying that she loves to learn about new things. She is more of a hands-on scientist who likes exploring and being out on the field as opposed to staying cooped up in the lab. When she does decide to stay indoors, she has a knack for inventing things like robots and gadgets to help with her field work. She can be a bit health-conscious, following a strict training regimen to keep herself fit not just to stay in shape but also for her hero work. As strange as it may seem, she enjoys seafood, both eating and cooking.


♦♦♦ PERSONAL BACKGROUND ♦♦♦


Family Members: Dr. Arthur Ricci (Father), Dr. Megan Ricci (Mother), ???
Place of Origin: STAR Labs
History: The prodigy Noa Ricci was only special outside of her family. Born to two equally brilliant scientists working for STAR Labs, it was the inevitable outcome that she too would follow in their footsteps to become a woman of science. Her education began at a very young age and it became apparent early on that she inherited her parents' genius. A quick learner, she advanced through several levels of education in a very short time, eventually catching up to and surpassing college students at the age of 10. It was a feat that earned her praise for sure, but then she wasn't the only one in the family who did so. Many years ago, her father and mother accomplished similar things. But that was where the similarities would stop.

Perhaps as a way of making up for their own shortcomings, her parents instilled in her more than just a love for science. Long story short, they taught her to be good and to never forget her compassion. Thus she grew up to be a kind girl despite the ruthlessness of the academic world. It was the solid foundation of these beliefs that made her an advocate of life and nature and likely stirred the beginnings of her interest in pursuing the field of marine biology.

Noa had always been a curious child. More than once they would catch her peering over the edge of a large tank that housed a collection of marine life in STAR Labs. When she was old enough to learn how to swim, she would make it a point to spend some time in the water everyday, accompanied by one of the lab assistants. It was highly probable that this practice was what eventually awoke her latent metahuman abilities at the age of 11.

Neither of Noa's parents were metahumans and so this came as a surprise to them. But being the kind of people that they were, they readily accepted her new development and took steps to ensure she made the most of it. Of course there was no better place to learn about metahuman abilities than STAR Labs itself. She received more than adequate support in helping her train and master her newfound powers. This discovery meant that she had to split her time between training herself and her studies, but in the end she felt it was all worth it.

She earned her doctorate at the age of 15. At the same time it was also her graduation from her metahuman training. She spent the next few months or so traveling the world to broaden her horizons before finally settling down in a lab in Jump City. She had already made plans before hand to leave STAR Labs to strike out her own and decided that Jump would be the best place to set up her base of operations, both for her research and venturing into hero work.



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Bloo
The Overlord of Adorableness
Bloo


Posts : 1982
Join date : 2013-05-29
Age : 29

RPG character
Name: Emolga
Code Name: Lightning Squirrel
Villain or good guy?: Good

Porpoise Empty
PostSubject: Re: Porpoise   Porpoise Icon_minitimeSun Jun 19, 2016 7:41 pm

Porpoise D32aa6fb-4405-452a-9bed-b3d74b4da0ab_zps0gnke0kc
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Hotwire
Ωmega-class Metahuman
Ωmega-class Metahuman
Hotwire


Posts : 2435
Join date : 2012-02-05
Age : 26
Location : In my room... at my computer... nuff said.

RPG character
Name: Harmon Tesain
Code Name: Hotwire
Villain or good guy?: Good

Porpoise Empty
PostSubject: Re: Porpoise   Porpoise Icon_minitimeMon Jun 20, 2016 9:59 am

Claiming this app was no accident. I might even say it was on porpoise.

Ok. That was bad even for me.

Claimed.
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Hotwire
Ωmega-class Metahuman
Ωmega-class Metahuman
Hotwire


Posts : 2435
Join date : 2012-02-05
Age : 26
Location : In my room... at my computer... nuff said.

RPG character
Name: Harmon Tesain
Code Name: Hotwire
Villain or good guy?: Good

Porpoise Empty
PostSubject: Re: Porpoise   Porpoise Icon_minitimeMon Jun 20, 2016 2:31 pm

Porpoise 5-1
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Porpoise Empty
PostSubject: Re: Porpoise   Porpoise Icon_minitime

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