*happy stevie noises*«««IDENTITY»»» Codename: Stevie
Nickname(s): ST, ShadowTrouper
Age: (How old are they?)
Race: Steve
Alignment: chaotic good
Is this a canon?: (Is it one of the titans? Or one of the canon villains?)
«««PHYSICAL DESCRIPTION»»»
Hair Color:N/A
Eye Color:N/A
Gender:Male
Height:3ft 6"
Weight: 45 pounds
Other Traits:«««SKILL SET»»»
Main Power Origins: magic
Powerspocket Dimensions: Having access to small pocket dimensions that, when opened, the spooky magic that made them bleeds threw to our world, giving a moving shadow-like effect. Stevie Uses the magic from these pocket dimensions to fuel his spooky abilities.
Hammerspace: a pocket dimension that is used to carry ST's gear around that would usually be impossible for him to lug around given his size and weight.
Dark Devoured: much like hammerspace this one is used to store things temporarily. Usually living things like criminals until he can drop them off to the police when something is pulled into this space they will be in pitch darkness hearing a lot of scary sounds. By removing his mask to reveal a black void underneath it triggers this power. ((NPC Only))
Spoopy Floating: Not exactly floating as it is being able to ride the spirits that still walk the earth. however, Spoopy floating is unpredictable and can lead to floating erratically around a room bumping into stuff.
Scary Sounds: Channeling his inner soundboard Stevie can project the sounds from within his pocket dimension used for Dark Devoured. Often the sounds are a lot more effective at scaring someone when Stevie has someone that the criminal knows trapped in said dimension.
Power of comedy: Steves ignore environmental hazards or dangers, except when it's for comedic effect for a Steve to fall into lava, and then come flying out of it with their butt on fire or something. But generally, Steves are immune to harm from the world around them.
SkillsTouper basic training
Emotional support
comedic relife
Magi arms
arcana
AbilitiesStevie Does not need to eat sleep and breath as well as immune to disease due to his spooky nature.
Physical WeaknessesAntimagic weather it is from magic or tech can be harmful to Stevie.
Mental WeaknessesStevie is Afraid of the dark. And hights.
EquipmentMask (spooky)
Cloth fabric (black)
cloth mittens (black)
boots (black)
Pipezooka: A rather comically large pipe designed to fire anti-vehicle missiles out of.
bubblegum rifle: a nonlethal automatic weapon that somehow fires bubblegum that will stick to the unit causing irritation and slowing them down
Pepper-spray gun: a nonlethal but comedic interpretation of pepper spray by Steve's
a bottle of ghost pepper hot sauce that threw magic is somehow able to fire via a trigger grip on the bottom that will fire the pepper spray 10 feet
Flashlight rifle: the only other lethal weapon in ST's arsenal, threw the combination of cans a flashlight 2x4 boards glass bottles and magic ST was able to make a working laser rifle. though like most of his gear its a wonder why any of it works or even why it seems like a child got really imaginary in shop class
Rubber Banhammer: a comically large hammer similar to those in old comics or cartoons with the word ban on the side. They are used mainly for nonlethal purposes.
«««CEREBRAL PROFILE»»»
PersonalityStevie wants more than anything to help those in need and be trouper weather than how most steves with his appearance would be spooky. However, he detests being referred to as cute and will often temporarily swallow said person into his pocket dimension only to let them out later.
Despite his visual appearance, he's quite friendly, and due to his fear for the dark and heights, others may find him clinging to their leg or hiding in their stuff.
«««PERSONAL BACKGROUND»»»
Family Members:N/A
Place of Origin: Trouper Training Camp
HistoryOriginally created as a Spooky Steve he Tired his best to fit in in his role as best as he could. after the untimely death that brought him there in the first place, Stevie unable to remember who he was before becoming a spooky Steve couldn't help but feel like he could have been doing something more to help. When given the option to become a trouper he took it. After passing the Bootcamp and making his way to Jump city He began looking for ways to be useful to those. Often this leads to him being a vigilante for most crooks until he gets noticed.