Teen Titans Legacy

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 Crow

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AuthorMessage
foalfire
Alpha-class Metahuman
Alpha-class Metahuman
avatar

Posts : 1902
Join date : 2010-09-08
Age : 24
Location : In front of the computer being brainwashed like the rest of you.

RPG character
Name:
Code Name:
Villain or good guy?: Good

PostSubject: Crow   Wed Aug 30, 2017 6:58 am

*Simply waves in your direction*

Crow


Crow


«««IDENTITY»»»

Full Name: Crow
Nickname(s): Scarecraw, Twigs
Codename:
Alias(es):
Age: 14
Race: Living pumpkin
Alignment: Nuetral good


«««PHYSICAL DESCRIPTION»»»

Hair Color: no hair, but his head is basically made up of a white pumpkin
Eye Color: two large black holes in the front of his "head"
Gender: refers to themself as a "he"
Height: 6'5"
Weight:
Other Traits: Crow is a living white pumpkin plant. His head being the pumpkin and his body made of the tangled and woven together roots and vines of the plant. He was brought to life the way he is by three wisps who follow him around at all times.


«««SKILL SET»»»

Spells

Crow himself can't do spells but the three wisps who follow him, and also live in his "body" (more on that later) have certain abilities to help keep Crow safe.

- There are three wisps and each are a different color-

- Green- can release a toxic gas cloud when threatened, and since Crow doesn't need to beathe really, it doesn't harm them. But may deter attackers. This cloud can spread to be several feet across and depending on how long a person stands in this gas it could go from being sick and light headed, to vomiting, to falling unconsious. the gas can be kept up for a few hours if need be, even trailing behind Green if they should flee while letting it off.

- Yellow/orange wisp- Can release a sudden flare of fire. Though it has to keep it's distance from Crow should it do this for obvious reasons. This flare of fire is usually about five feet across and can only be kept up for a few minutes before it fades out.

- Purple- Can create small shadowy sheilds for blocking attacks. Though these sheilds are usually only about a foot or two wide. These can block most physical attacks, such as staffs, bullets, and hand to hand fighting.

- all wisps are able to "flicker out", or vanish from sight for breif periods to avoid people. Though they don't actually disappear completely, but merely turn invisable and move away. They are able to stay invisable for up to one minute before reapppearing.

- all wisps are able to help Crow heal should he be harmed. Though he could regrow an arm on his own should it be cut off for example, it would take a while to fully regrow, similar to how a normal plant would regrow a branch. With the wisp's help it only takes a few days for a limb to return.

- life support- ...yeah... the wisps basically keep Crow alive. They constantly return to Crow and rest and hide in his body. Their energy seeps into the roots that make up Crow's body and allow him to continue to live.


Skills
-Crow is rather good with animals, and has amazingly good hand writting for someone with 4 fingers on each hand...er, sticks? ...also knows a fair bit of sign language.

Physical Weaknesses
- As he's made of plant material, so fire doesn't do much for him. In fact, it's best he tries to avoid it.

- His wisps keep him alive. As in literally. Should all three be seperated from him for an extended period of time, he would begin to wither and die.
- He can't speak. Plants don't have vocal cords and wisps don't either. So it's either writing, sign language, or a very frustrating game of charades.
-he has a pumpkin for a head. Though a few small cracks or knicks can heal, it would be the end of him should it be busted open. (wisps would live on though)
- The wisps are able to be grabbed, if you're lucky (or unlucky) enough to manage it. So they can be trapped in a small cage, bottle, held, bagged, ect. and kept away from Crow.

Mental Weaknesses
- He's rather trusting. Much to the annoyance of his wisps at times. And even if he doesn't trust some one, doesn't mean one of his wisps wont decide to float off to explore that person anyway (lookin at you Green)

- He becomes very paniced and worried about his wisps being in danger very easily. But then, wouldnt you too?
- Wisps are mildly proud of themselves and a bit to adventurous for their health at times.

Equipment
- He doesn't carry much with him. Sometimes maybe an overused pencil and notebook, and his wisps. Always his wisps.


«««CEREBRAL PROFILE»»»

Personality
- Crow is usually a rather calm and curious character, though he prefers watching from a distance unless actively pulled into a situation. Since one of his wisps is particularly advanturous, this isn't usually a problem.
He may get a little frustrated at times when some one can't understand what it is he's trying to say, especially it's really important, or he's repeated himself several times over.
The one thing that can quickly set him on edge though is any danger to his wisps, and something that can set his wisps on edge is danger to Crow as they have become rather protective of him.

A small fact about the wisps as well, they don't like being refered to as Crow's "belongings". Anytime some one says "do those elong to you" they get rather indignant about that as they figure since they brought Crow to life they shouldn't "belong" to him, if anything, at least they should be equals to him and how dare anyone refer to them as belongings.

Likes
-Crow enjoys calm and quiet moments when he can just sit back and relax, or listening to the sound of running water. And meeting new people, seeing new places and learning new things.
Green likes adventure, seeing new things and has an odd interest in hollow places.
Yellow likes to just settle in and enjoy the company of others and could be labeled as a "snuggler".
Purple likes to learn new things, seeing what others are doing and see if there's anything from them that could be useful for later experiences.

Dislikes
- Crow isn't a fan of loud noises or liars and backstabbers. And by nature is wary of fires. He also highly dislikes people who try to harm his wisps.
-Green dislikes having to sit still for long periods of time. they also don't like people trying to harm Crow.
-Yellow dislikes having to chase down Green and attempting to keep them out of trouble every other minute..... Also is protective of Crow.
-Purple does not like leaving Crow, at all. In fact it's very rare to see them since they don't usually come out of Crow's body for fear that some thing may happen to the other two and they will have to keep Crow alive on their own. Is very protective of Crow.

Habits/Hobbies
-Crow enjoys hanging out with his wisps like they are his closest friends (since they basically are), and if he has any other friends in the area who can understand him he'll go hang out with them. He enjoys reading as well, though keeping an eye on Green while doing so is difficult.


«««PERSONAL BACKGROUND»»»

Family Members: the pumpkins in the patch he was grown in... that counts right? Or would it be the wisps?
Place of Origin: A "pick your own" pumpkin patch in..... someplace.... Pumpkins aren't good at geopraghy and maps.
History
It started when three wisps were looking for shelter from a heavy rain storm. They came across a pumpkin patch and as they ducked under the leaves and tried to stay under the vines to avoid the water they came across a white pumpkin with a crack in its side. The green one didn't give it a second, and probably not even a first, thought and dove at the opening, squeezing itself in.  The other two hesitated for a short while before the yellow one dove in after the first and wiggled its way inside, causing a warm and inviting light to shine thriogh frim inside the pumkin now. The purple one still hung back, under the leaves before one leaf bent under the weight of the water and it poured down on them. It immedietly fled into the gourd as well and hid inside.
Even after the rain stopped the three wisps stayed near their new "home". Hiding in it by day and roaming by night. But after a few weeks the pumkin began to change. The crack began to round out into a smooth oval shape, and another hole began to open as well. The stalk began to straighten out and the vines began to bend and weave together.
By a few months the pumpkin had grown a ]pair of large circular oval pits for eyes, and was now pulling itself free of the ground with the help and encouragment of the wisps, who were still sticking around their new friend. It wobbled on its new twiggy legs and began to walk free of the patch. Easier to do when you're only two feet tall.
As the months went by it continued to grow taller until he reached his full height, and he wandered into several towns and cities, but stayed away and hidden from veiw for the most part. Those who did see him began calling him the living scarecrow, so he decided to adopt the name "Crow"
Now he's come to Jump city after hearing rumours that there are many others who are strange and different, hoping he wont have to hide, or leave again.


«««Sample RP»»»
-{Only required if you've never gotten a character approved before. Minimum 2 paragraphs.}


Last edited by foalfire on Tue Sep 05, 2017 1:52 am; edited 2 times in total
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Energy
Ωmega-class Metahuman
Ωmega-class Metahuman
avatar

Posts : 5516
Join date : 2012-02-23
Age : 20
Location : My bedroom where I spend most my time cause I have no life XP

RPG character
Name: Milicondras Gen- *is shot and a new person walks in clearing his throat* Miley.....
Code Name: Fire Spitter (But that's only in other worlds.... for now 0 u 0)
Villain or good guy?: Good

PostSubject: Re: Crow   Sat Sep 02, 2017 6:08 am

At the start of your spells your to is missing an o '(more on that later) have certain abilities t help keep Crow safe.' just thought i'd point that out so you can fix that if you'd like before your second approval comes.

also missign a C here in color '- There are three wisps aand each are a different olor-'

Could you add in how big the cloud is and what ecaxtly the gas does? '- Green- can release a toxic gas cloud when threatened, and since Crow doesn't need to beathe really, it doesn't harm them. But may deter attackers. '

Just need a size of the flare here '- Yellow/orange wisp- Can release a sudden flare of fire. Though it has to keep it's distance from Crow should it do this for obvious reasons.'

Could you just say how strong/what can destroy these shields for me? '- Purple- Can create small shadowy shields for blocking attacks. Though these shields are usually only about a foot or two wide.'

I figure this is just for a few seconds at the most but just to avoid confusion of others in the future just add in how long time measurement wise for me if you will. '- all wisps are able to "flicker out", or vanish from sight for breif periods to avoid people. Though they don't actually disappear completely, but merely turn invisable and move away.'

Just add in how long smaller wounds take to heal and that should be just fine. '- all wisps are able to help Crow heal should he be harmed. Though he could regrow an arm on his own should it be cut off for example, it would take a while to fully regrow. With the wisp's help it only takes a few days for a limb to return.'

Fabulous character all around and can't wait to see him in action, just make those additions and you should be good to go.
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foalfire
Alpha-class Metahuman
Alpha-class Metahuman
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Posts : 1902
Join date : 2010-09-08
Age : 24
Location : In front of the computer being brainwashed like the rest of you.

RPG character
Name:
Code Name:
Villain or good guy?: Good

PostSubject: Re: Crow   Tue Sep 05, 2017 1:53 am

thanks for pointing these out, seem to be making a lot of typos lately.

I think i got them all fixed now. hopefully this looks better?
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Energy
Ωmega-class Metahuman
Ωmega-class Metahuman
avatar

Posts : 5516
Join date : 2012-02-23
Age : 20
Location : My bedroom where I spend most my time cause I have no life XP

RPG character
Name: Milicondras Gen- *is shot and a new person walks in clearing his throat* Miley.....
Code Name: Fire Spitter (But that's only in other worlds.... for now 0 u 0)
Villain or good guy?: Good

PostSubject: Re: Crow   Wed Sep 06, 2017 7:34 am

For green everything is fine there i just nee dot know a general range of time like in 10 seconds the early affects of light headedness starts while after 45 seconds they would feel the later stages of it and start to puke. After you add in that that spell should be perfectly fine.

For purple i still need to know what could potentially break it.

I still need to know about the times for smaller wounds for his healing.

Other than those you're looking good and no problem i just know that when i miss stuff like that i get frustrated when i know its too late to fix them.
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