Teen Titans Legacy
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Teen Titans Legacy

A RPG (Role Playing Game) based shortly after the original Teen Titans TV series. Choose or create a character and get stuck in the action!
 
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» Beacon (S.O.S)
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 K-100 (WIP)

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AuthorMessage
Hotwire
Ωmega-class Metahuman
Ωmega-class Metahuman
Hotwire


Posts : 2435
Join date : 2012-02-05
Age : 26
Location : In my room... at my computer... nuff said.

RPG character
Name: Harmon Tesain
Code Name: Hotwire
Villain or good guy?: Good

K-100 (WIP) Empty
PostSubject: K-100 (WIP)   K-100 (WIP) Icon_minitimeSun Dec 25, 2016 9:23 pm

"Operative K-100. United States Intelligence."

Kay Holloway

K-100 (WIP) Latest?cb=20141004185957

«««IDENTITY»»»

Full Name: Kay Holloway
Nickname(s):
Codename:K-100
Alias(es):
Age:10
Race: Gadget Using Human
Alignment: Lawful Good


«««PHYSICAL DESCRIPTION»»»


Hair Color: Black
Eye Color:Green
Gender:Female
Height:4' 6"
Weight:45 Lbs
Other Traits:


«««SKILL SET»»»


Power
Brain Imprint: Kay is an interesting individual. The power she was born is one that is not easily noticed, or for that matter exploited. In fact, her family was unaware of the condition until the age of 5. There exists in her brain a slight mutation. An area capable of being rewritten like an electromagnetic tape. This exists in a non-vital area of the brain, that most humans can't even access. But to perform this rewriting, specialized machinery is required.

Equipment
ECHO Chamber: This piece of equipment is not one that is easily taken with her. After all, it is the size of a room. The chamber consists of many terminals, with a big central, cylindrical super computer in the back. At the front of the room sits the important part. That Electromagnetic Cerebral Harmonization Oscillator (ECHO). This chamber, built to fit the body of young kay, is the secret to full utilization of her abilities. By using this machine in conjunction with the re-writable section of her brain, Kay is able to take on the knowledge and first hand experience of any human being on earth. However, Kay's brain can only handle the patterns of two people at most. One of these spots is usually taken up by special operations agent Jasper Hartley. The other brain pattern usually belongs to whatever specialist the mission requires.  This usually means that they need get their hands the brain patterns of the expert in question, which usually involves a government agent finding the individual required, and using a small concealable Cerbromagnetic scanner to acquire their brain patterns.

Schoolcase: As an attendant of a special all girls school in Denver, Kay caries around a special case, almost like a small briefcase. This contains all of her school supplies, but at the flip of a switch will reveal Kay's Operative arsenal.



K-100 (WIP) Bg01K-100 (WIP) Bg02K-100 (WIP) Bg12

Cerebromagnetic Scanner: This small handheld device is capable of recording the brain patterns of anyone Kay comes across. This process that usually take about 5 minutes. These scanners are capable of transmitting to the home receiver in Denver. While Kay does bring these into the field with her, she seldom uses them on a mission, as she would have to travel back to Denver in order to utilize the ECHO chamber. However, from time to time, she'll find a use for them.



2.833 mm Custom Handgun: This custom handgun is designed to perfectly fit the grip of a young 10 year old Kay. Each clip contains 8 rounds, and Kay usually carries at least 4 clips at any time, given their small size.


K-100 (WIP) Bg13


Pocket Transmitter: This transmitter enables Kay to keep in touch with her superiors while in the field. It's an extremely powerful transmitter for it's size, capable of getting a signal through solid rock, and even to a depth of 2 miles underwater. The R&D behind the transmitter is highly classified information, and only a handful of field operatives have communications equipment this powerful.


 K-100 (WIP) Bg15

Skills
Despite her age, Kay theoret
Physical Weaknesses
-{Physical weaknesses listed here are things that effect your character more than they'd effect a regular human. Listing something like... "Can drown." Does not count as a physical weakness.}

-

Mental Weaknesses
- {Mental weaknesses are here to point out the flaws in your character. Are they stubborn? Rash? Easily angered? 2 required.}

-


«««CEREBRAL PROFILE»»»


Personality
-{Here, we hope for you to list a brief description of how your character acts. Try to at least get a paragraph or two, it really helps develop your character and make them easier for you to rp.}

Likes
-{List of simple things your character responds well to. Ex. Bravery, Video Games, Tacos, etc.}

Dislikes
-{Things your character does not respond well to. Ex. Cowards, Milk, Sports, etc.}

Habits/Hobbies
-{A list of quirks or things your character does in their free time.}


«««PERSONAL BACKGROUND»»»


Family Members:
Place of Origin:
History
-{At least two paragraphs about your character's past.}


«««Sample RP»»»

-{Only required if you've never gotten a character approved before. Minimum 2 paragraphs.}
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