"You want to be a hero? Then play the part and die like every other hero in history!"Roman Torchwick«««IDENTITY»»»Full Name: Roman Walker
Nickname(s): N/A
Codename: Roman Torchwick
Alias(es): Age: 28
Race: Human
Affiliation: Neutral Evil
«««PHYSICAL DESCRIPTION»»»Hair Color: Red
Eye Color: Green
Gender Male
Height: 6'0"
Weight: 177 lbs
Other Traits: N/A
«««SKILL SET»»»Powers:Metahuman Perception and Fighting
Roman is able to perceive things slower than most people, allowing him to keep up with even speedsters. With this, he fights as a master of bartitsu, a martial art focused around the use of a cane as a weapon. Disarming and trapping enemies is his specialty. Despite his skill, he avoids fighting as he finds it unprofitable. When he does find himself in a confrontation, he tries to end it quickly.
Survival
If there is one thing Roman Torchwick is good at other than swindling, lying, stealing, and cheating, it would be surviving. Roman has an interesting ability to bring himself back to life, no matter how horribly he has been killed. A short period after his death, he is able to pick himself back up off the ground and keep going. All of his injuries will heal, his blood supply will be replenished, and the entire ordeal will have felt more like a light dirt nap to him. If he is ever killed in a way that would hinder him upon returning to life (such as being buried, set ablaze, or left at the bottom of the ocean), his body will adapt to the situation, getting him to safety before returning to normal. This can include becoming intangible, being capable of surviving a vacuum, growing gills and swimming, and the list goes on. These changes will only last until he reaches safety.
Supreme Evil
Roman is the leader of a crime syndicate of his own. He has armies of henchmen to do as he demands, but he often works out his will himself. Roman Torchwick does not do things my halves, and he most certainly does not trust others to do the job for him. That being said, he isn’t above bringing several dozens of armed thugs with him to a robbery. In fact, Roman has a seemingly infinite number of henchmen hailing from all around the globe.
Skills:Master Lockpick
Physical Weaknesses:Human Body
Even if Roman can bring himself back from the dead, he is far from immortal. His body can be broken, beaten, and abused. In fact, his healing factor won’t even activate so long as he lives. It’s actually a rather torturous thing. But of course he can always just off himself if he needs to heal that desperately.
Revival
Roman can bring himself back from the dead, but it doesn’t hurt any less to die. In fact, it hurts horribly. However, once he’s been killed his body will adapt to any harsh conditions he finds himself in. This does not include heavily guarded facilities of any kind. A well-guarded Roman Torchwick will have to escape on his own witt.
Mental Weaknesses:Children
Roman both hates and respects children. He hates the brattiest of the bunch, and he’d personally like to wring their necks. However, there’s a simple rule to the criminal underworld. You don’t hurt a child. Teenagers, sure, rip them apart. They’re capable of defending themselves. A kid? No.
Smart Kids
There are rare situations in which Roman is willing to take someone under his wing. To train them as his equal. These are those ‘smart’ children that he finds. Usually street rats, they are much too smart to fall for his schemes. In rare cases, he simply felt sorry for them.
Conscience
Unlike several villains that come to mind, Roman has a very clear moral code. While he finds nothing wrong with his actions most days, he can be guilted into working with the heroes for a while.
Gambling Man
Roman is a bit of a gambling man. While he knows there are some bets you just shouldn’t take, he’s almost always ready to take a good game off your hands.
Equipment:A Lighter
Cuban Cigars
Melodic Cudgel
- Spoiler:
Roman’s personal weapon and a key piece of his fighting style. This titanium cane is used both as a club and a disarming tool, but it has a third use. Hidden within the cane is a small grenade launcher, which roman can use by flipping some buttons on the handle of the cane while wearing his gloves. The switches interact with his gloves to open and close the aiming reticule at the base of the cane as well as to fire the explosives hidden within. These explosives are decently powerful given their size, exploding in a radius of about 5 feet. While they won’t be lethal on most metahumans unless it hits them, Roman can fire about 8 shots before he has to reload and does not carry spare shots with him.
9mm Handgun
- Spoiler:
Roman carries this rather unwillingly. A 9mm firearm with a 13 bullet magazine. The gun is very simple outside of its custom paintjob, and he rarely uses it. While he isn’t a bad shot, he isn’t particularly great either and won’t be making any crazy several dozen meter shots any time soon.
«««CEREBRAL PROFILE»»»Personality:Roman is a grand master conman. He talks big and can back it up, just not nearly as well. He has a particular hatred of the rich and will gladly go out of his way to target them.
Strengths:Charismatic
Intelligent
Interests/Habits:Billiards
Poker
Gambling
«««PERSONAL BACKGROUND»»»Family Members: Neapolitan Torchwick (Adoptive Daughter)
Place of Origin: Gotham City
History:Roman wasn’t always the powerful crime lord he is today. In fact, when he was young he lived on the street. Back on the streets, Roman had to learn to be strong to survive. If you weren’t, you simply couldn’t make it. So during his teenage years, Roman started taking some jobs for the various crime families of Gotham City. This was around the time that he ran into Batman.
Roman was 15 years old and a dangerous murderer. He was in the middle of a huge brawl, defending his crime family’s territory. So of course the Dark Knight descended upon the fight. He cleaned up the brawl in a beautiful display of martial arts. Roman was the last one standing as Batman kicked the gun from his hand, knocking the hat off his head in the process. The two locked eyes and for the first time in years, Roman was truly afraid.
The Bat let Roman go that day, and to this day he isn’t sure why. Maybe it’s because he was just a child. Maybe it’s because he didn’t find him worth the time. He didn’t know why, but he knew one thing for sure. He would never be afraid again. Roman Walker was dead. Roman Torchwick was calling the shots now.