Teen Titans Legacy
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Teen Titans Legacy

A RPG (Role Playing Game) based shortly after the original Teen Titans TV series. Choose or create a character and get stuck in the action!
 
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 Zazriel the First (DONE)

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AuthorMessage
saturnstormx
Zeta-class Metahuman
Zeta-class Metahuman
saturnstormx


Posts : 359
Join date : 2012-05-27
Location : Merica's Hat

RPG character
Name:
Code Name:
Villain or good guy?: Neutral

Zazriel the First (DONE) Empty
PostSubject: Zazriel the First (DONE)   Zazriel the First (DONE) Icon_minitimeSat Apr 04, 2015 9:25 pm

Zazriel

‘We come to reap the abominations. Comply with our demands… or die as sympathizers.’

Vessel Form:

True Form:

[HISTORY]
Zazriel is one of the seven angelic reapers sent from Heaven to exterminate the Nephilim race. These reapers were responsible for the annihilation of Goliath’s Mace, the society of Nephilim that Kristen and Khariel originated from. With both remaining survivors of the near-genocide now in Jump City, the seven reapers have followed them here to finish the job they set out to do.

Full Name: Zazriel
Codename: N/A
Alias(es): The Spearhead, The First, David Constantine
Age: Immeasurable, vessel is 25.
Classification: Reaper Angel
Relation to character: Hunting Kristen and Khariel

Hair Color: Vessel – White; True Form – Gold
Eye Color:  Vessel – White; True Form – Teal
Height:  Vessel – 5’6”; True Form – 7’ 5”
Weight: Vessel – 135 lbs; True Form - Immeasurable
Description(optional): See Pictures.




Powers:

Reaper Physiology - Zazriel has certain abilities based upon his existence as an angelic reaper. Among these are:

Immortality/Healing Factor: In his vessel form, Zazriel has the ability to heal himself over time. This is a passive effect that occurs naturally to his vehicle as long as he resides in it.

Intangible: When in his true form, Zazriel is an intangible being, and any physical attacks simply do not affect him at all.

True Form Flight: Zazriel has the ability of flight when he is not within his vessel.


Holy Magic - Zazriel has a mana pool exclusively for the holy magic class.  Some spells can only be accessed in his true form, while others can be accessed in Vessel Form at a lower intensity. Each spell is cast by a corresponding Latin incantation.

Defensor Sanctum: Caelum Scriptor Protector - Heaven’s Shield: Summons a 10x8ft (6x4ft in Vessel Form) wall of light in front of him, thin but amazingly sturdy. It can withstand any amount of light to medium ammunition and can sustain 4 (2 in Vessel Form) metric tonnes of physical weight before breaking. This ability can be used in Vessel Form and True Form.

Sanctum Negatio: Ira Non Habet Inferno - Hell Hath No Fury: Sends out a shockwave of holy magic, negating all novice and medium demonic and dark magic/energy for a 15ft radius. (In Vessel Form, this ability is linear instead of an AoE, therefore it can only be cast on one target at a time. It also only negates novice demonic and dark magic.) This ability can be used in Vessel Form and True Form.

Indignatio Caelestis: Ultricesque Sceptrum - Avenging Sceptre: A bolt of pure holy energy materializes in Zazriel’s hand, and can be used in long, short or medium range, although the intensity of this attack depends on that range as well. This ability can only be used in True Form.


Weaknesses:

Vessel Separation - Zazriel can be forcibly separated from his vessel through means of decapitation. When he is separated in this way, he cannot manifest in his True Form for a means of battle. Instead, he is sent temporarily into the lower regions of Heaven to recuperate from the trauma of the separation. After several hours, he returns to his vessel. Meanwhile, his vessel is like that of a hollow shell, and the head must stay with the body in order for Zazriel to efficiently possess the vessel again.

Vessel Entrapment – Alternatively to forcibly separating Zazriel from his vessel, he can be trapped inside his vessel as well! With the right combination of magic spells from different schools, the angelic reaper can be trapped within his weakened form for a time. The different schools of magic required for this exploitation are: Arcane, Frost, Fire and Stone.

Gag Me - If Zazriel attempts to cast a spell in his Vessel Form, he can be barred from this ability by simply gagging his vessel. He can easily work around this by releasing his vessel, though.

Arcane Disruption - Zazriel’s holy magic can be disrupted by a spell of disruption from the Arcane school. The stronger the holy spell, however, the stronger the disruption spell must be.


Skills/Strengths:
Expert Swordsman, Spear-thrower
Excellent at blending in
Agile
Intelligent


Equipment:

Haasta Kaahput

Zazriel the First (DONE) Fantasy_Swords_Lucien

Zazriel's main weapon. Not of earthly design, it can be summoned from thin air and used in either Vessel or True Form. Forged from heavenly steel, it is extremely damaging to demons and unholy beings when touched.

Habits/Quirks:
- Habitually stares or looks in one spot for too long.
- When in Vessel Form, will often fidget when in a neutral state, as if uncomfortable in his own skin.


Personality:
He is a being who likes facts, prefers if people get to the point when they speak, and so on. He hates small talk and many conversation starters of his are questions. He is very matter-of-fact, aloof and neutral. Hardly shows any fluctuation of intense emotion.

Place of Origin: Heaven
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