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Teen Titans Legacy

A RPG (Role Playing Game) based shortly after the original Teen Titans TV series. Choose or create a character and get stuck in the action!
 
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 Iskra 'Excess' Demidenko

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DivingDart
Alpha-class Metahuman
Alpha-class Metahuman
DivingDart


Posts : 1623
Join date : 2011-12-09
Age : 30
Location : Way-els

RPG character
Name: Hugh Exley
Code Name: Pix
Villain or good guy?: Evil

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PostSubject: Iskra 'Excess' Demidenko   Iskra 'Excess' Demidenko Icon_minitimeTue Oct 21, 2014 7:11 pm

“Go home! You're drunk.”

ISKRA 'EXCESS' DEMIDENKO

Iskra 'Excess' Demidenko B46ae1793749027b1cab062ea480ba8a-d3cwgjn

===IDENTITY===


Full Name: Iskra Demidenko
Nickname(s): None
Codename: Excess
Alias(es): Lieutenant Demidenko
Age: 21
Classification: Metahuman
Affiliation: Neutral Evil


===PHYSICAL DESCRIPTION===


Hair Color: Black
Eye Color: Blue
Gender Female
Height: 5'6”
Weight: 155lbs
Other Traits: Iskra has acquired several body pierces in an effort to disguise her military background. Her ears and tongue have studs while her belly button has a 'belly bar'.


===POWERS===


Powers: Liquid Transmutation – The ability to alter the chemical composition of liquid compounds. Demidenko is limited to transmutations involving alcohols and water. In several seconds she can transform any body of water into alcoholic substances and vice versa. Any impurities in the water themselves are not transformed and remain as impurities in the alcohol, taking differences of solubility into account. Demidenko's range for this ability is 300 feet. This allows for the traces of water in a person's bloodstream to be tampered with, increasing its alcohol content exponentially. Those tainted by this method will experience symptoms of drunkenness. This may include slowed reactions, loss in concentration, trouble keeping balance, nausea, drowsiness, irritability, euphoria, garrulousness, and lowered social inhibitions. Being a frequent drinker can in no way diminish these effects. Victims of this ability recover at the same rate as they would having naturally consumed such quantities of alcohol.

Alcokinesis – The ability to psionically control all forms of alcohol including wines, beers, and spirits. The user is able to manipulate the movement, concentration, viscosity, and distribution of alcohol within a 150 foot radius. All that is required physically is that Demidenko focus. At 70psi a gush of water can simulate the effect of a water cannon. Iskra can increase this pressure substantially until the water she controls takes on the aspect of a water cutter. A water cutter can damage substances such as concrete, granite, kevlar, and the human body.

Fluid Perception – The ability to psionically sense the presence of fluids in close proximity. This allows for the user to know where these fluids are in comparison to themselves, what shape they currently hold, and how they are in motion. In terms of alcohols and water Demidenko can also know a fluid's concentration, viscosity, and stability. This ability ranges for 300 feet.

Skills:
- Gun Training
- Military Education
- Licensed to Drive Military Vehicles
- Possesses a Comprehensive Knowledge of Surveillance Theory and Devices
- Learns Languages Quickly with a Talent for Accents (Russian, Georgian, Chechen, English)
- A Natural Understanding of Fluid Dynamics

Weaknesses:
- Drunkenness does not mean incapacitated.
- It takes ten seconds to add a sufficient quantity of alcohol to a sober person's bloodstream. Iskra can never increase the quantity of alcohol so much that it would poison a person.
- Domestic water sources are not often available in quantity in a hurry. An average sink holds up to 20 litres of water and takes 5 minutes to fill completely. This restricts the volume Iskra can access or carry with her at any one time.
- A water cannon uses around 33 litres per second. Given the above scenario, a sink would have to run for 5 minutes before Iskra could launch a water cannon attack for half a second.
- A water cutter uses around 9 litres per minute. But Iskra can only maintain the attack for 8 second bursts. Furthermore, given the increased pressure of the water, she can only wield it as far as a knife blade from her body.
- Relies heavily on her sixth sense and thus can be ambushed by lifeforms containing no fluids.
- While Iskra can change the viscosity of liquids to that of a gel, that would rob of of her ability to psionically move said liquids.
- Usually damp, she is vulnerable to electric conduction.
- Powerless against sponges.
- A true alcoholic. Will easily get carried away, cannot be in close proximity to booze without experiencing cravings, and maintains a consistent level of inebriation which effects her day-to-day performance. As such, will probably experience liver problems early on in life.
- Given the nature of her addiction, extended periods of inactivity are like nails on a chalkboard to Iskra.

Equipment:
- Daxus' Mini-Flame Thrower – a pistol sized flame-thrower that can fire three bursts before requiring refuelling, scorching a distance of ten feet directly in front of the muzzle.
- Kevlar Vest – cus bullets.
- Various Signal Receptors, Interceptors, and Jammers

Spoiler:

===PSYCHOLOGICAL PROFILE===


Personality:
Rigid discipline has kept Iskra on the straight and narrow. The only problem is there is not always something of great importance to be achieved every second of the day. No one taught Iskra how to let loose in a balanced way. This problem is compounded by her solution and addiction – drinking. Whenever idle for extended periods Iskra would rather descend into oblivion than deal with agonising boredom. When under the influence her resultant reactions are in no way reasonable or measured.

As with most addicts, she refuses to acknowledge this as a problem. Speaking her mind without a care, recklessness, flamboyance, promiscuity, and overindulgence. Many who know Iskra can attest full well to her extravagant rampages but non can prove it thanks to the nature of her powers. In contrast, when sober, Lieutenant Demidenko is very punctual, precise, diligent, as well as a cruel taskmaster. She would happily condemn a man for walking at too slow a pace.

Disassociation remains a theme with Iskra. She is more than capable of committing heinous acts if she has the excuse of being ordered to do so. Deep down she believes that personal responsibility lies at the feet of her superiors. That is not to say she would cross any inhumane threshold or enjoys doing harm, but questions of morality are rarely forthcoming when given evil tasks to perform. She actively makes excuses on behalf of her country and is a fierce nationalist.

Demanding of the people she likes and catty towards those that she doesn't. Iskra isn't shy of flirting but tends to get attached too quickly. She will assume relationship status unless expressly told otherwise. This stems from a yearning desire to have someone in her personal life who can tell her what to do with her free time. A problem since relationships are frowned upon by her commanders.

Strengths:
- Signal transmissions
- Languages
- Fluid dynamics
- Party-hartying.

Interests/Habits:
-Will often avoid guns due to her uncertainty mixing intoxication with firearms.
- Cannot let a tee-total person alone.
- Gets drunk whenever left alone with nothing to due for extended periods.

===PERSONAL BACKGROUND===


Family Members: Artur Demidenko (Father), Kseniya Demidenko (Mother), Timur Demidenko (Brother)
Place of Origin: Belgorod, Russia

History:
In the late winter of the year 2004 the German company of HAIX received an invoice for a selection of army boots that would fit a Size 3 foot. The explanation was that current footwear did not accommodate for cadets who had abnormally small feet. Those boots were delivered to Lithuania and from there spirited away to Smolensk in Russia. Here they were donned by an eleven year old, recently separated from her parents by mandatory enlistment. The result of realising Iskra Demidenko was metahuman.

Rebellion is a natural response to these occasions. No one likes change, least of all frightened little girls.  And so for a string of months, the Military Compound Yekaterinburg-19, housed more drunks than the Harvard Halls of Residence at open week. The ease of which she turned blood into alcohol alarmed her superiors who learned that embarrassment was the price they paid for being a burden. The government were forced to isolate Iskra after one of their drill instructors was diagnosed with liver damage.

It could have gone either way. The Russian government weren't adverse to using heavy-handed methods to get results. Naive in her youth, Iskra made it clear she would not stop intoxicating people regardless of what they did to her. This vow could well have ruined her life. A solitary man volunteered to attend to the girl for the duration of her incarceration. Iskra found herself looking back at the very instructor she had inflicted liver damage upon. A man that may very well die if his exposure to alcoholic substances continued. She asked why he would throw his life away. The drill instructor responded that instilling discipline wasn't about breaking a cadet but helping them to mature so that they may one day become truly independent. Iskra was at a crossroads. Would she damn the man or let him help her?

On September 2011, Iskra Demidanko was recommended from the rank and file to attend a school for officer candidacy. There was a good track record of anticipatory behaviour in her role as a Non Commisioned Officer. She also demonstrated technical specialities in linguistics and surveillance to a high degree. The girl was driven when under direct supervision. The irony was rigorous discipline had caused her to develop an abhorrence of spare time. Whenever Iskra took leave, as she was obliged to, she was unable to keep her pursuits productive. She much preferred to while away that time in a stupor. Alcohol was the obvious choice.

Experimentation became dependency. Able to keep her blood at a constant alcohol level Demidenko is the true perpetual drunk. Her advantage lay in never having to buy a bottle. She maintains her 'buzz' to keep cravings away, increasing the concentration only when presented with mandatory R&R. There were many who were rightly suspicious but they could never prove an accusation, given Iskra can similarly transform all alcohol present in her body back into water at a moment's notice.

The result of such was a decrease in her day-to-day performance. But once an officer that deficit was less of a hamper. Lieutenant Demidenko entered the intelligence wing of the Russian Armed Forces. Although still youthful her status as a metahuman made the upper echelon eager to put her into field operations. Their chance came when news filtered down about a Californian despot and his clear hostile intent to form his own army of metahuman commandos. A plan that lacked the good intentions of Russia's similar creation. She was assigned a temporary attachment to the prestigious group TG-55.

Dispatched to Mexico and entering California via their border, Iskra was tasked with identifying targets around Jump City. A reconnaissance mission. The government gave her leave to expose herself as a metahuman in hope of attracting similar people and analysing the personal risk each held to their operations. The assignment involved a lot of waiting around. Iskra hasn't taken to being idle well.
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PostSubject: Re: Iskra 'Excess' Demidenko   Iskra 'Excess' Demidenko Icon_minitimeTue Oct 21, 2014 10:04 pm

As long as she can't use her abilities for blood bending, I have no problem with this.

Iskra 'Excess' Demidenko Real_b11
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Ama
Beta-class Metahuman
Beta-class Metahuman
Ama


Posts : 1301
Join date : 2010-10-13

RPG character
Name: Quinn
Code Name: Al-Safira
Villain or good guy?: Evil

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PostSubject: Re: Iskra 'Excess' Demidenko   Iskra 'Excess' Demidenko Icon_minitimeWed Oct 22, 2014 6:47 am

Iskra 'Excess' Demidenko 112btk3

Everything's fine, though as Dar said - no blood bending!
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PostSubject: Re: Iskra 'Excess' Demidenko   Iskra 'Excess' Demidenko Icon_minitime

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