Teen Titans Legacy

A RPG (Role Playing Game) based shortly after the original Teen Titans TV series. Choose or create a character and get stuck in the action!
 
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 Gilda a.k.a Grizelda the harpy

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The Muse
The Doctor
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RPG character
Name: Vira
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Villain or good guy?: Evil

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PostSubject: Gilda a.k.a Grizelda the harpy    Gilda a.k.a Grizelda the harpy  Icon_minitimeTue Jun 11, 2013 10:00 am

"Nothing else comes close, Dweeb."

Grizelda Luliaceae


Gilda a.k.a Grizelda the harpy  Human_gilda_by_ereb_tauramandil-d6c28xi
Art by Ereb Tauramandil


===IDENTITY===
Full Name: Grizelda Luliaceae
Nickname(s): Gilda. If you have a death wish you can call her Gildy, close friends can call her G.
Codename: Harpy
Alias(es): the amazing winged girl
Age: 39
Classification: Thanagarian
Affiliation: villain


===PHYSICAL DESCRIPTION===

Hair Color: white
Eye Color: Amber
Height: 5’8”
Weight: 170
Other Traits:  First the obvious things. Gilda has a gargantuan 12 foot wingspan right on her back. They are large brown, eagle like, wings attached just below her shoulder blades. The skin on her back has about 8 small speckle like scars, each about an inch long and cross crossing on either side of her spine.

Other than that her skin is olive toned and rather smooth where it's visible. However, between her 5th and 6th rib there is a long gash from her sternum to her side and just at her hip there is a large,near identical, gash that looks like it was much shallower. Her eyes are amber and almost always have a steely, determined gaze to them. Her hair is white with what appears to be purple highlights at the end but is really just refracted light going through her hair, which is actually clear, similar to a polar bears.

Her hair has grown and now can reach to the bottom of her neck, with bangs that have been slightly trimmed and two strips of hair that frame her face. She sometimes puts it in a ponytail to keep it out of her face, sometimes she doesn't, deal with it.

She is very athletic in shape and has a very low percentage of body fat, next to zero in fact, so she stays well wrapped, despite her powers. She can almost always be found wearing an odd sort of scarf and a flight jacket from a world war 2 American fighter pilot. She also usually wears a simple pair of jeans with a plain black belt with a gold colored buckle. She does not wear shoes most the time due to comfort



===POWERS===


Powers:

-Meta-Thanagarian: Gilda, like most thanagarians, can fly with both her wings and the Nth metal. Thanks to the same metal she doesn't even need to spread her wings to fly, though they do make her much more agile. She also flies at several hundred miles per hour, topping out at 500 and her top altitude being 50,000 feet. She also has a very enhanced sense of sight, giving her literal eagle eyes, and sound, letting her hear much like a cat or rhino does.  She is also is very resistant to any sort of telepathic attack and, to a lesser degree things based on the four fundamental forces of the universe. These forces are gravity, electromagnetism, weak force and strong force.

Like all thanagarians Gilda is very resistant to all magic when she has her weapon but also has resistance all the time thanks to some nth metal shards in her body. This also applies offensively, letting her tear through magical defenses with some effort. She also can make it through many other defenses like green lantern rings, most forms of intangibility, biofields and tactile kinesis.

She ages very slowly. Oddly enough she also heals faster than most, not fast enough to be battle effective, but much faster than humans. Finally, due to her close relationship with Nth metal weaponry and pieces she is much better at using the metals properties than most would be at her age. Finally, Thanagarians are slightly more resilient than humans. They can deal with extremely thin air, their blood doesn't boil at high altitudes and don’t even feel the friction they create at high speeds. Though they may be injured by impacts while flying they rarely die from them. They also can deal with the radiation and cold present at high altitudes.

Gilda has been exposed to the Nth metal ever since birth and even a bit before hand. Thanks to this she has a small healing factor(mostly present as endurance and regrowth of feathers, no battle effective for any other purposes) and can use her mace especially well. Gilda also has impressive stamina, she can fly for an hour or two(depending on head winds) at 100 miles per hour and even go for about 10 minutes at full speed. She can also fight for hours at a time, barring any extremely harmful events.

Enhanced Strength: Gilda can lift up to one and a half tons on her own. While Gilda is enraged or doesn't have to defend herself it becomes easier to hit harder, meaning past her regular strength, with the mace

Weapon skills: These comprise of her ability to use Nth metal combined with Nth metal items. Gilda is not a master at using the weapons, just the Nth metal. To do so took many years of training but has paid of handsomely.

-Mace specific:(these powers only work when holding her mace) Gilda is immensely skilled with, not her mace, but her mace’s properties. She can also deflect attacks with the mace directly, sometimes straight back at the assailants. The mace also can hit with weight much greater than what she alone provides. So far she can strike something with 10 tons of force, but she must be quite angry or focused to do so. When protecting herself she can do much better, things hitting the mace usually take an effort to block but she can stop entire train engines with a swing. This, however, isn't up to her. The nth metal itself will adjust it's energy to incoming attacks and give enough power to parry and reject attacks. She can only strike with this much force if faced with comparable force OR consistently attacked with more force than she could normally handle.

The mace barely ever hits anything itself, having an electromagnetic shield around it that acts as a solid object. This shielding can also be used offensively in other ways, if anyone grabs her mace while she is holding it she can electrocute them. The shield on the head already has this effect whenever it hits something.

Gauntlet guardian:
An nth metal gauntlet that can make a small shield of energy when used to guard. It can also use all the normal properties of nth metal like using powerful electricity, being harder than steel, and resisting magic.  It's claws also are as dexterous as any fingers are while being able to slash into common metals.

Once a thread it can make an immovable shield by manipulating strong force, this lasts one post and locks the gauntlet, along with Gilda's arm, immobile. The shield protects Gilda with 180 degrees and has a 6 foot radius. To use this ability Gilda must recognize the assailing force as unstoppable through her own power. She could not use it on a punch if she has no knowledge of someone's super strength. At the same time, she can be tricked into using it if she does think a strike would have super strength. This stipulation applies to all situations. The shield is comprised of hard light but does not stick to any certain wavelength making it nigh impossible to counter.

It also raises Gilda's reaction time to work with her speed more when in moments of extreme danger, allowing her to block semi automatic fire if she knows of it before hand. It also allows her to reach top speed within a few seconds by manipulating the rules of inertia. Unfortunately, the same does not apply to other impacts and crashing.

Skills:
Nth metal usage: After 20 years of training Gilda has taught herself how to effectively use the base abilities of Nth metal items.

Flight expert: learned in the circus, Gilda's flying abilities would make any fighter pilot jealous. It's much easier to do turns and tricks when you have complete control of your wings.


Weaknesses:
Glass tank: Glass tank: Although more durable than most humans she can be taken down pretty easily by anything with superhuman strength if it isn’t blocked by her mace. She effectively has durability similar to a professional fighter, boxer or soldier. Her bones bend a bit more, making them a bit harder to break(helps take impact from falls and crashes), but she will still bruise and bleed.

Wings: When these are immobilized she is much less agile in the air.

Temper: Its easy to make her angry.

Small spaces: It constricts her wings and makes her uncomfortable.

Shiny objects: Only the small stuff, Gilda loves to collect jewelry, even if it isn’t hers and she doesn't ever wear it. She can be lured into traps with them.

Warrior's instinct: She has it, unfortunately she never has had any formal training so that's about all she has. It also gets her into a lot of trouble.

Very loud noise: we're talking super loud but an easier way to get to her is with high frequency or low frequency loud noise. With the normal hearing range she is affected similarly to a human but when you get a good bit past that it gets easier and causes it to become hard to think, sometimes painful. This makes her unable to use her Nth metal well.

Nth metal shards: Nth metal shards: though they help grant her resistance to electricity, magnetism can cause her extreme pain, though never quite cause them to rip out. The magnetism must be exerted on her or be powerful. Being near a fridge magnet won't put her down, though having a large U magnet, like one from a school physics course, can be painful quite if held to her stomach.

Gauntlet Guard: When used to it's full extent, becoming an immobile shield, it not only keeps her in place until the threat is past or something else is perceived as more dangerous, it also cancels out her ability to use any of the Nth metal's more offensive properties for one post after using it and reduces her lifting strength to that of a peak human for two posts.

Equipment:
Gauntlet guardian:
Gilda a.k.a Grizelda the harpy  Lion_o_2011_by_henya66-d56aq0y_zps5d3a2833

Nth metal mace

===PSYCHOLOGICAL PROFILE===


Personality:
Gilda has many traits that could be considered typical of a Thanagarian. The first and foremost of which is an extremely short temper...this cannot be stressed enough. Gilda is always looking for trouble, hopefully in the form of a fight. The slightest insult can bring her to blows with just about anyone, regardless of stature or position.

She also is extremely cold towards others. She isn't one to have many or, at the moment, any friends. She doesn’t like it when people push into her past or ask her too many questions in general. She hates repeating herself and is very, very straightforward about what she thinks. One could think that she simply doesn’t have a filter between her thoughts and speech but in high tension environments she can sometimes make sure she will say the right thing...or the exact wrong one if she feels like it.

Now, to get on her good side is a lot harder than getting on her bad side. The first way would be helping her with something she needs help with. If she’s in real trouble during a fight, helping would make her a bit more friendly. Don’t mention that she needed help though, that goes for any situation. She is fiercely independent and will defend herself from any thoughts that she needs anything from anyone else.

Other ways to get on her good side or at least make her attached to you is by hanging around her in a way that doesnt make you a complete nuisance. The final, and probably the best, way to get on her good side is to be brave, be warrior(not from thanagar) or outfight her in a straightforward way. The surest way to see her smile is with a fight. When fighting she is having fun, loving the rush. Despite her age, her mind is still only that of a teenager, she just has a lot more to remember.


Strengths:
Unaffected by all but the strongest magics at any time.
Fierce warrior
Brave
Resistant to electricity


Interests/Habits:
Flying
Fighting
Learning how to use Nth metal better.


===PERSONAL BACKGROUND===


Family Members: two adoptive parents
Place of Origin: The Badlands
Current City: Jump city
History: Gilda’s mom was a Thanagarian warrior. She was fierce, fast and deadly. She quickly rose through the rank. Unfortunately she started losing. Battle after battle she lost, her forces dwindled and with each loss another seemed more likely. Finally, she had enough. She prayed to ancient Thanagarian gods for their help, through magic. To do so she had to sacrifice one of her own men.

She won that battle, but it was her last. She was court martialed three weeks later and convicted 8 months after that. By this time it was obvious that she was pregnant but this was ignored and she was given the penalty of death for, not only murder, but connecting with the old gods as well. Her lover freed her from the prison and they ran for the ships. Once aboard they quickly lifted off and escaped orbit, even entering hyperspace but a missile was fired after them and made it into their jump.

The explosion happened about halfway to their final destination. The hull was breached and Gilda's father was thrown into hyperspace and the mother was severely injured by it before sealing herself in the cockpit with most of the two's equipment (all stolen from the Thanagarian military). The ship quickly dropped out of hyperspace and off course, crash landing on earth.

The ship crash landed in South Dakota, burying itself in the hills of the badlands. Luckily a couple of hikers were passing a few days later. They came upon the ship and the mother as she was dying, with Gilda in her arms.

The mom died in hours, the hikers, not sure of what to do, buried the mother in a shallow grave and taking the child and a select few items from the ship, as they were told to by the mother. She led a rather sheltered life, especially as she got older and her wings got bigger. Her parents made keeping her origin a secret from the public a priority. Of course she didn’t always comply she tried to get out quite a bit, especially when she was in her early teens, which is how she got the scars on her ribs. After meeting a few kids who joked around about her wings she was dared to get into a pen with a bull. After flyin-...well, gliding (she couldn’t fly yet) circles around it she had gotten a bit too confident and turned her back on the beast. One horn got her pretty good, the other only grazed. Luckily her caregivers had some medical experience and stitched her up, she was up on her feet again quite quickly.

They raised her until the age of 22, it was around then that she could finally maintain flight easily. It was then that they told her the full story about how she came to earth. She already knew she wasn't human, but it was finding the ship and it's records that told her everything she needed to know. About the world...or at least Thanagar and what happened to her mother.

She ran from home and ended up, where else, in the circus. Gilda, the amazing avian girl. She was there for several more years and learned how to fly in ways that would make aces jealous. She also had her mace, picked up from the wreckage of the thanagarian ship by her parents and pieces of nth metal lodged in her own body ever since the explosion, allowing her even more powerful flight than she would under the power of her own wings.

She was quite proud of her place in the circus however, it wasn't really the best of circumstances. The food was horrible, she had to practice every day for hours and got her wings singed nearly every time she had to go through those darned rings of fire.

After 15 years in this low budget circus, being moved it’s second to main act (people love lion taming even more than winged girls apparently, even when it’s...less than legal) and getting chewed out by the head carni one last time . She grew tired of the work and routines quickly. She wanted something new, thrilling, exciting. She ran once again. This time back to her home. She stayed there for two years, relistening her mothers records through a absorbacron her mother had given to the hickers. She then did some research on earth history, to find that there were several thanagarian artifacts in earth, some ancient, some more recent.

The only problem was that most, if not all, had already been found. She knew where they had been, roughly at least, but had no idea where to look for them now. Thanks to her parents, from her mother’s ship she  had her highly treasured Nth metal mace and a knife made out of slightly lower grade Nth metal. She knows that a few are somewhere in Jump city though, that's where she's starting her search.((She'll be robbing museums and government storage facilities))


Sample RP


Gilda spread her wings and with them spread a shadow over her victims. They, her soon to be victims quickly turned to look up at her. ”Must be how Batman feels every night...except more...black.” she said, swooping down as they started to draw their weapons. ”Ha, please!” she swung her mace straight into the chest of one of them. She sent him flying through the air and into a wall with a sickening thud and a crack. 

She knocked the second man to the ground with a bat of her left wing and before he had hit the ground she was on him. His gun fired as he fell, tinging off a nearby street sign.  A punch to the face later all was quiet in the alley way. She stood and hated herself off before kneeling by one of the two men and rifling through their pockets.


She only pulled out some cash and a few rings. That was both of them combined. She groaned Well that's disappointing! How the heck am I supposed to make a living off of this?!?" she yelled at the two men. The only one that was even close to conscious was the one who had become best buddies with her mace. Still, it made her feel a little bit better to take out her frustrations on someone.

Gilda spread her wings half way before floating into the air. "Fricken....ugh!" she flapped her wings once and launched high into the air, above any nearby buildings, searching for something a tad more interesting.  Something more challenging would be nice for once. She couldn't believe how fragile some humans were, it was sickening but she had heard that the titans used to be impressive warriors, to bad they weren't around anymore.

She would have to have some fun another day. She had heard more meta's had been popping into jump city. If only she could meet one and have some fun. Gilda a a hadn't had a good fight in years as a little kid she had fought bills (one such time hadnt gone so well) and even wild buffalo, but ever since she out grew fighting animals she hadnt had anyone or thing challenge her. Perhaps that could change today.


Last edited by The Muse on Wed Nov 18, 2015 12:05 pm; edited 24 times in total
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Gilda a.k.a Grizelda the harpy  Empty
PostSubject: Re: Gilda a.k.a Grizelda the harpy    Gilda a.k.a Grizelda the harpy  Icon_minitimeMon Jun 17, 2013 8:01 am

Done, though I need to fix my code:

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PostSubject: Re: Gilda a.k.a Grizelda the harpy    Gilda a.k.a Grizelda the harpy  Icon_minitimeTue Jun 18, 2013 8:16 am

Claimed~
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PostSubject: Re: Gilda a.k.a Grizelda the harpy    Gilda a.k.a Grizelda the harpy  Icon_minitimeTue Jun 18, 2013 8:18 am

So, she's vulnerable to superstrong metas and such, as well as high/low frequency sounds, that're loud. Okay, those are sorta abundant here, but her other weaknesses are sorta more...social weakness, or psychological weakness.
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PostSubject: Re: Gilda a.k.a Grizelda the harpy    Gilda a.k.a Grizelda the harpy  Icon_minitimeTue Jun 18, 2013 8:55 pm

Gilda a.k.a Grizelda the harpy  Approv15
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PostSubject: Re: Gilda a.k.a Grizelda the harpy    Gilda a.k.a Grizelda the harpy  Icon_minitimeFri Mar 07, 2014 12:06 pm

Edits to take out: Knife and abilities from it
Edits to be put in!:

powers: Gauntlet guardian: Other than the uses stated below, it raises Gilda's reaction time to work with her speed more when in moments of extreme danger, allowing her to block semi automatic fire if she knows of it before hand. It also allows her to reach top speed within a few seconds by manipulating the rules of inertia. Unfortunately, the same does not apply to other impacts and crashing.

Equipment
Gilda a.k.a Grizelda the harpy  Lion_o_2011_by_henya66-d56aq0y_zps5d3a2833
Gauntlet guardian: An nth metal gauntlet that can make a small shield of energy when used to guard. It can also use all the normal properties of nth metal like using powerful electricity, being harder than steel, and resisting magic.
Once a thread it can make an immovable shield by manipulating strong force, this lasts one post and locks the gauntlet, along with Gilda's arm, immobile. The shield protects Gilda with 180 degrees and has a 6 foot radius. To use this ability Gilda must recognize the assailing force as unstoppable through her own power. She could not use it on a punch if she has no knowledge of someone's super strength. At the same time, she can be tricked into using it if she does think a strike would have super strength. This stipulation applies to all situations. The shield is comprised of hard light but does not stick to any certain wavelength.

Weaknesses:(adding words)
Glass tank: Although more durable than most humans she can be taken down pretty easily by anything with superhuman strength if it isn’t blocked by her mace. She effectively has durability similar to a professional fighter, boxer or soldier. Her bones bend a bit more, making them a bit harder to break(helps take impact from falls and crashes), but she will still bruise and bleed.

(rewording)
Nth metal shards: though they help grant her resistance to electricity, magnetism can cause her extreme pain, though never quite cause them to rip out. The magnetism must be exerted on her or be powerful. Being near a fridge magnet won't put her down, though having a large U magnet, like one from a school physics course, can be painful quite if held to her stomach.

(adding)
Gauntlet Guard: When used to it's full extent, becoming an immobile shield, it not only keeps her in place until the threat is past or something else is perceived as more dangerous, it also cancels out her ability to use any of the Nth metal's more offensive properties for 2 posts and reduces her strength to that of a peak human. Gilda also does not know how this item works.

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PostSubject: Re: Gilda a.k.a Grizelda the harpy    Gilda a.k.a Grizelda the harpy  Icon_minitimeFri Mar 07, 2014 8:07 pm

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Spider Queen
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Age : 25
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RPG character
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PostSubject: Re: Gilda a.k.a Grizelda the harpy    Gilda a.k.a Grizelda the harpy  Icon_minitimeMon Mar 24, 2014 9:41 pm

Gilda a.k.a Grizelda the harpy  Ninja_11

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The Muse
The Doctor
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Code Name:
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PostSubject: Re: Gilda a.k.a Grizelda the harpy    Gilda a.k.a Grizelda the harpy  Icon_minitimeWed Nov 18, 2015 11:18 am

Gilda is ready for another review

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Magic Man
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Age : 24
Location : I live in the moment

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Name: Jackson Parella - Lafave
Code Name: Scout
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PostSubject: Re: Gilda a.k.a Grizelda the harpy    Gilda a.k.a Grizelda the harpy  Icon_minitimeFri Nov 20, 2015 5:45 am

Alright, claimed. I'm going to start lookin this lady over.

Are you wanting me to do a full review or are you just updating powers/etc.??

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The Doctor
The Doctor
The Muse

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PostSubject: Re: Gilda a.k.a Grizelda the harpy    Gilda a.k.a Grizelda the harpy  Icon_minitimeFri Nov 20, 2015 8:11 am

I just updated her powers a bit, doesn't really matter I guess.

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Magic Man
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RPG character
Name: Jackson Parella - Lafave
Code Name: Scout
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PostSubject: Re: Gilda a.k.a Grizelda the harpy    Gilda a.k.a Grizelda the harpy  Icon_minitimeFri Nov 20, 2015 8:29 am

Yeah, Good Enough

Approved

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Name: Milicondras Gen- *is shot and a new person walks in clearing his throat* Miley.....
Code Name: Fire Spitter (But that's only in other worlds.... for now 0 u 0)
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PostSubject: Re: Gilda a.k.a Grizelda the harpy    Gilda a.k.a Grizelda the harpy  Icon_minitimeFri Dec 04, 2015 9:24 am

Gilda a.k.a Grizelda the harpy  Harley10

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PostSubject: Re: Gilda a.k.a Grizelda the harpy    Gilda a.k.a Grizelda the harpy  Icon_minitime

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